Sundowner's Support Helicopter
Red Sun Over Paradise
Revengeance Status, everyone?
A support attack helicopter that can be seen during the Sundowner boss fight in Metal Gear Rising: Revengeance.
An entry for HELICOPTER CHALLENGE! [50 upvote prize]
Only 162 parts. Featuring functional & interactable COFFIN/Connection For Flight Interface styled cockpit, capable for VR.
Armaments:
Pulse Cannon.
(Pulse cannon can be overheating, will be cooldown for 5 second if fired continuously).
10x Grenade.
(Grenade make splash damage, will cooldown for 5 second once fired).
6x AGM.
(Air-to-ground missile).
76x Countermeasures.
(Flares).
Manual Instruction:
AG1 = Search Light.
AG8 = Master Arm.
Cockpit Instruction:
LGT = Search Light.
M/A = Master Arm.
RDR = RADAR/Cycle Targetting Mode.
M/T = Max Throttle.
Z/T = Zero Throttle.
N/T = Next Target.
P/T = Previous Target.
N/W = Next Weapon.
P/W = Previous Weapon.
FLR = Launch Countermeasure.
Daytime.
COFFIN.
Metal Gear Rising.
Footnote:
Because the cockpit is resembles to COFFIN cockpit, these gave me an inspiration and idea to make an actual COFFIN cockpit for this helicopter.
The cockpit is never seen in the game itself, so the cockpit that i made here was using my own imagination.
Specifications
Spotlights
- YarisSedan 1.8 years ago
- ordemeprogressonosekai 1.8 years ago
- Gabriel747 1.7 years ago
General Characteristics
- Predecessor HELICOPTER CHALLENGE! [50 upvote prize]
- Created On Windows
- Wingspan 32.9ft (10.0m)
- Length 43.9ft (13.4m)
- Height 10.1ft (3.1m)
- Empty Weight N/A
- Loaded Weight 7,321lbs (3,320kg)
Performance
- Horse Power/Weight Ratio 0.204
- Wing Loading 54.6lbs/ft2 (266.6kg/m2)
- Wing Area 134.1ft2 (12.5m2)
- Drag Points 3321
Parts
- Number of Parts 162
- Control Surfaces 0
- Performance Cost 892
Like i said: Kids are cruel, Jack.
this should be put on my sundowner post 😂😂🤣
I'm frickin invincible!
@LunarEclipseSP You can be crueler than that Jack!
@LunarEclipseSP mmm.. i see what you mean. Sucks as i want to set it up for an InputController line.
@SimpleStudent hello, sorry for a dreadly late reply. Here is how you make a weapon cooldown or overheat.
To make the gun cooldown, pick a gun whatever you want either a regular wing gun or a minigun. Then edit the XML type
timeBetweenBursts
with the number amount you want to. The larger the number you inputted, the longer the weapon will be jammed aka overheated after the burst.@LunarEclipseSP How'd you make overheat?? i desperately need to learn how to make overheat in funky trees for something else
@Spamton1997 And I am very in touch with my inner child.
interesting...
How’s an honest warmonger supposed to make a livin?
This deserves first place
@RandomSPGuy cool! Let me know if it's ready then <3
Give war a chance
Ouch. I'm losing.
Just to make things cooler, this thing is canonically a stop-rotor, meaning that the blades lock into position to become a pair of wings for forward flight.
@funydude "I'll split you in two!"
@LunarEclipseSP guess i was first XD
@DEADSHOT15 to be honest, i was literally waiting for MGR reference comment here XD
@DEADSHOT15 "Like i said, kids are cruel, Jack! And i'm very touch with my inner child!" ⚔️🛡️✂️🚁
@FOXG i'm glad you like my work <3
@LunarEclipseSP i meant in the Metal Gear universe and yes its a cool craft
@Liquidfox01 the actual helicopter? Hm, interesting...
But anyway, thank you, i'm glad you like my work <3
@Farewellntchii <3
The ArmsTech Hammerhead was AI controlled in game but this version is absolutely gorgeous
@DashEight thank you <3