A.M.M.U. - 001 P : Kibo no hikari prototype
AMMU - Altheim Manufactorum Mobile Unit
001 - Serial number
Close hach - close/open cockpit main display
AG1 - Activate display system
AG7 - Armor detachment
VTOL down - arm weapon up to fire.
Landing gear - change legs position
Complete:
Separation of missiles by type (Air-to-ground/Air-to-air)
Add detachable armor
Add 30 Air-to-air missile on "backpack"
Add display on cockpit.
Remodeling pilot seat with button panels. Make more realistic.
Change pilot HUD
Add Mine display interface.
In progress:
Power/Flight core
Detachment arm weapon
Need help with:
Creating human pilot in spacesuit
Hand control system (arm have 5 active rotors. 3 rotors in the shoulder area. 1 rotor in the elbow. 1 rotor in the wrist)
Need help with flight system. The main attributes are speed, smoothness, the ability to change the type of flight (hovering and "active" flight), as well as the ability to use left and right swipes in "active" flight
Weaponry:
ATM- Air target missile
GTM - Ground target missile
SCAW - Small Calibre Automatic Weapon
LRC - Long Range Cannon
LRAR - Long Range Automatic Rifle
DON'T USE BODY MOUNTED WEAPON WITH ARMOR ON UNIT
Specifications
Spotlights
- SILVERPANZER one year ago
General Characteristics
- Predecessor A.M.M.U.-001 : Kibo no hikari
- Created On Android
- Wingspan 38.0ft (11.6m)
- Length 32.4ft (9.9m)
- Height 54.7ft (16.7m)
- Empty Weight 45,555lbs (20,663kg)
- Loaded Weight 71,515lbs (32,438kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 103315
Parts
- Number of Parts 1184
- Control Surfaces 0
- Performance Cost 4,297
@InsertNameHere01 thank
Just a small heads up, I would suggest to watch your part count and cost, cause above 3-3.5k cost is not that good on VR from what I've gathered in forums(If you plan to make it for VR that is).
As for the hands, you can go the same route I did and make them auto-aim and have manual aim controlled by camera as well.
Flight system is tricky and takes time to tune properly from suit to suit (depending on weight, aero and drag).
Wish you all the luck in this mech project!
Feel free to contact me on discord (gundamenjoyer00) if you want any help (as long as I can be of help tho, haha!)
@c144538707 okay. I understand you
In addition, you also need to improve the eject force of the shoulder and leg armor.(Positional issues make it difficult to be ejected
Finally, another detachable armor again!
And then talk about the problem
Thrusters behind right thighs and the right arm doesn't move
And an advice about DON'T USE BODY MOUNTED WEAPON WITH ARMOR ON UNIT, then please add armed group limitation on the body mounted weapon
Cool!✪ω✪
Special thanks:
@Ian_Yashima (hand from Tsugomory)
@SonsoftheMoth (Interface system from Icarus Aerospace TAV)
I wish you all health and success, although you have plenty of success to go around