XFA-90 Bayonet II
6,909 schneider821
5.7 years ago
Specifications
General Characteristics
- Created On Windows
- Wingspan 37.5ft (11.4m)
- Length 44.6ft (13.6m)
- Height 9.4ft (2.9m)
- Empty Weight 11,988lbs (5,438kg)
- Loaded Weight 25,282lbs (11,468kg)
Performance
- Power/Weight Ratio 7.999
- Wing Loading 12.6lbs/ft2 (61.6kg/m2)
- Wing Area 2,005.1ft2 (186.3m2)
- Drag Points 4376
Parts
- Number of Parts 166
- Control Surfaces 4
- Performance Cost 966
@schneider821 thx, I was struggling at the input all this time. So I supposed to use Activate1 - Activate8 instead of ActivationGroup :p
@DimitriIqbal91 Rotator and hinge used this plane are xml modded. Use overload (activate to ”Mod”) and change "input" data. (in "Input Controller")
By default, the input is "VTOL". For example, change "VTOL" to "Activate1", rotator or hinge can activate by AG1. ”Activate2” can do by AG2.
Nice plane, btw how to make the weapon pod activated by Activation Group? I don't understand the system. I want to make things with the similar system as you do. You using hinge rotator for the weapon pod right? Then tell me how to make the hinge rotator works like that
日本人です。これからも頑張って下さい。応援しております!
@AerocheebA thanks!!!
Awesome plane, fantastic mechanics!