Fairey Swordfish Mk. II
~~~~OPERATIONAL AT HIGHEST SETTINGS~~~~
Group 1 = Fully functioning Torpedo
VTOL = Gun Turret
The Fairey Swordfish was a torpedo bomber biplane used by the Royal Navy during the Second World War. Originating in the 1930s, the Swordfish, nicknamed "Stringbag", was an outdated design by the start of the war in 1939, but remained in front-line service until VE Day. The Swordfish achieved some spectacular successes, notably sinking one and damaging two battleships of the Italian Navy in the Battle of Taranto, and the famous crippling of the Bismarck!
The primary weapon was the aerial torpedo, but the low speed of the biplane and the need for a long straight approach made it difficult to deliver against well-defended targets. Swordfish torpedo doctrine called for an approach at 5,000 feet (1,500 m) followed by a dive to the torpedo release altitude of 18 feet (5.5 m). Without fighter cover, the maneuvering of a Swordfish within torpedo range of its intended targeting and scoring a hit was incredibly difficult feat and resulted in the loss of many craft and incredibly brave crew.
After more modern torpedo attack aircraft were developed, the Swordfish was soon redeployed successfully in an anti-submarine role, armed with depth charges or eight "60 lb" RP-3 rockets, and outfitted with pontoons.
By request of @Hunter77 and with all these boats being made lately I figured it's about time we added a fully functional torpedo bomber to our squadrons! So here's the Swordfish sporting D-Day invasion stripes and British insignia. She flys great but is not a joint strike fighter by any means. So when performing loops and tight turns be mindful of your airspeed and altitude to avoid unrecoverable stalls.
When commencing a torpedo run, fly at least below 100 ft ASL (below 50 ft is ideal) and release at level flight. Be sure to lead your target!! Those aircraft carriers are faster than they appear! Once you get the maneuvering down, you can practice looping back to turn around and watch the torpedo find its target!
As a side note, this aircraft marks the beginning of my entrance into the modded building style! As such, you'll be seeing much more highly detailed replications coming in the near future. Unfortunately there is a stark learning curve to it and it's very time consuming (I have absolutely zero programming/coding skills). But I a hoping my rate of production won't suffer too much…
As always, enjoy and keep the requests coming! My list is getting short! Also keep an eye out for the floating variant and the behemoth itself; the Bismarck!
Specifications
General Characteristics
- Successors 2 airplane(s)
- Created On iOS
- Wingspan 39.4ft (12.0m)
- Length 32.5ft (9.9m)
- Height 9.7ft (3.0m)
- Empty Weight 8,734lbs (3,962kg)
- Loaded Weight 11,454lbs (5,195kg)
Performance
- Power/Weight Ratio 1.765
- Wing Loading 22.6lbs/ft2 (110.3kg/m2)
- Wing Area 507.2ft2 (47.1m2)
- Drag Points 3279
Parts
- Number of Parts 195
- Control Surfaces 7
- Performance Cost 524
Comments
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25.5k Scriefers@Tuffnut Thanks, my man! Glad you had fun with her. Don't hesitate to make any plane recommendations. And if you need any advice I am more than happy to help!9.4 years ago
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3,705 TuffnutIncredible!9.4 years ago
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5,204 Matthew240sweet9.4 years ago
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46.7k JMicah4@WalrusAircraft ok i understand9.5 years ago
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109k WalrusAircraft@JMicah4 - sorry for the delay. I've been busy at work hiring new employees.9.5 years ago
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25.5k Scriefers@JMicah4 Oh I see. I'm glad you're making that. I scrapped mine because it was WAY too large and lagged something fierce (and it didn't even have much detail on it yet too!!). Anyway, I like my designs to work on mobile devices so I canceled that project. I figured @WalrusAircraft would get around to making it. He's a great ship builder, glad he's helping you out.9.5 years ago
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25.5k ScriefersIt's not what you think it is. Mine doesn't have turrets. @JMicah49.5 years ago
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46.7k JMicah4@Scriefers well i know what it is and it happens to be that, i am building the same thing. just waiting for @WalrusAircraft for the turrets.9.5 years ago
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25.5k ScriefersIt's not big in size, but it has an incredible amount of detail. As such it won't be out for a couple days. @JMicah49.5 years ago
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46.7k JMicah4when is your realy big project going to come out? and my torpedor uses a small jet engine but it dosen't get any air so it gors pretty slow.9.5 years ago
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16.2k LordofLegoThis deserves more stars.9.5 years ago
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17.4k karlosdarkness@Scriefers can I borrow your torpedo to use in my Vanessa? https://www.simpleplanes.com/a/qFR7ru/Vintage-Naval-Strike-Aircraft-v1-19.5 years ago
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25.5k ScriefersIn a couple of hours. She's all wrapped up, just gotta write up the description. @Eric3149.5 years ago
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2,965 600548When's the version w. the floats coming out @Scriefers9.5 years ago
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18.4k HackingAnonymous@PlanesOfOld for your boat9.5 years ago
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43.9k PlanesOfOld@HotDogMan ?9.5 years ago
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18.4k HackingAnonymous@PlanesOfOld put structure wings on the four corners9.5 years ago
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25.5k Scriefers@PlanesOfOld oh and one more trick that has come in handy for me. You can actually part clip intakes into wing pieces and they'll still function. Seems like wings are the only piece that don't interfere with their intake. My Voodoo is a good example of this. Look under the main wings and you'll see small intakes half clipped inside. https://www.simpleplanes.com/a/o86zyM/F-101B-Voodoo9.5 years ago
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43.9k PlanesOfOld@Scriefers I just uploaded it the intakes and extra engines ae on a servicing pile of spare parts9.5 years ago
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25.5k Scriefers@PlanesOfOld with this style of building, you can clip an engine anywhere you want. The tricky part is placing the air intakes in aesthetically pleasing areas because these intakes don't function if they are clipped into other pieces and have to actually be exposed to the outside. Along with being on the outside, intakes cannot have anything in front of them. So the "scoop" of the intake can't have another piece directly in front of it (there has to be at least one block worth of space between the scoop and another piece). Another rather important tip to keep in mind is the actual location of the intakes. Intakes work much better (they gather more air) when placed closer to the nose of the plane. Intakes are a fickle beast... And they've always been a pain for me to try to hide and yet still function. Hope this helps, if you need any clarification don't hesitate to ask!9.5 years ago
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43.9k PlanesOfOld@Scriefers hey just asking does clipping a fuselage into an engine prevent any air entering it even from intakes cause I just put a VTOL engine In a 2x2 fuselage and attached 6 intakes below wings and It still needs air!!! I'd there any way to add intakes and have it not have a max speed of 60mph when real one had top speed of 600? It's my best "part clipped" design yet but it just dosnt like having an engine! PLZ help!9.5 years ago
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25.5k ScriefersIt's never about the rating for me @HotDogMan. I just want everyone to fully enjoy my planes. While I don't always make perfect handling craft that turn on a dime, they all fly exceptional well in the right hands. There Is no flight "glitch". Here is how the plane is supposed to be flown https://www.kamcord.com/v/c5xnyP58Tli9.5 years ago
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3,892 TheChosenOneLagged for me too @Hypnoticchicken9.5 years ago
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18.4k HackingAnonymous3 star rating. Happy now?!?!?9.5 years ago
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17.4k karlosdarkness@Scriefers She was done for but I feel the crew would have all got out battered but alive.9.6 years ago
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