Profile image

FunkyTreesStuffz

10.1k PilotOfFuture  3.3 years ago

ahh funky trees, am i right?

it`s such a simple yet powerful idea, enabling the players to go above and beyond with their builds

This is my set of useful funktions you`ve probably not come across so far. There's a forum post wich explains the formulas a bit better

Forum Post
Homing Compass

Explaination:

Rotator in front of cocpit: radar system. Shows heading and distance of target

Engine: at ~50% throttle this thing will float, the wheight is not critical. Very useful for VTOL planes, floating platforms and stuff like that

Gyroscope: just a normal gyro, or is it? This gyro does not return to neutral once pitch/Roll are released. Also, The yaw funktion is stable. Disable Ag8 to enter speed compensation mode

Pistons: non-linear inputs. Use VTOL to test. Non-linear functions really useful for fighters and cars, since they enable precice control at small inputs without limiting the maneuvarability. Of course this only holds true of the non-linearity is higher than 1.

Detachers+Rotator: Both use a function which will rise by 1 when Ag1 is activated/deactivated. Press Ag1 to advance the rotator and fire the fireworks

Joint Rotators: Enableable(??!?) inputs. Activate or deactivate Ag2 to set the rotators to 0. This is highly useful if a rotator has multiple funktions across different activation groups. The Organge rotators Switch between using wither VTOL or Trim as an input, depending on wether Ag2 is activated

Rotator: Use Trim to rotate the beacons. the sum() function is very useful for small cars/motors in general

Parachutes: Activate Ag3. The parachues will fire each with a 1s delay

joint rotators on top: This idea is not fully out yet, but they are supposed to show you the X, Y and Z speed of your build, relative to the build itself. This will be highly useful for stabilizing helicopters

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 18.0ft (5.5m)
  • Length 14.8ft (4.5m)
  • Height 6.6ft (2.0m)
  • Empty Weight 5,865lbs (2,660kg)
  • Loaded Weight 6,264lbs (2,841kg)

Performance

  • Power/Weight Ratio 2.152
  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 5425

Parts

  • Number of Parts 100
  • Control Surfaces 0
  • Performance Cost 540
  • Log in to leave a comment
  • Profile image

    @Thomasthemaker4 only the original post and the adendum actually

    but through scool and hobbies i've learned lots about maths, trigonometric functions and stuff. But the best way to learn is to try

    3.3 years ago
  • Profile image

    What site do you visit to learn simple planes funky trees

    +1 3.3 years ago
  • Profile image

    @An2k Fresh outta the oven, i hope you'll find something useful!
    You might also wanna check out the homing compass, it's suprisingly usefull for fighters actually

    +1 3.3 years ago