RC-N Damselfly
26.3k Skua
8.7 years ago
No Tags
All this moderating nonsense has left me no time to actually play the game. As such, I've made something a bit smaller and easier - an RC plane! AG1 to launch, and E/yaw right to power. Unfortunately I couldn't work out any way to make the thrust controls affect RCNs, but it glides pretty well, so you needn't thrust constantly. Comes with three camera views, including one with a gunsight.
Specifications
General Characteristics
- Successors 5 airplane(s)
- Created On Windows
- Wingspan 8.2ft (2.5m)
- Length 8.4ft (2.5m)
- Height 6.9ft (2.1m)
- Empty Weight 4,004lbs (1,816kg)
- Loaded Weight 7,182lbs (3,257kg)
Performance
- Power/Weight Ratio 1.877
- Wing Loading 418.7lbs/ft2 (2,044.2kg/m2)
- Wing Area 17.1ft2 (1.6m2)
- Drag Points 2330
Parts
- Number of Parts 26
- Control Surfaces 9
- Performance Cost 91
wow
@Skua aaaaah
@SimpleTechAndResearch I feel like you're trying to say something without actually saying something here. What is it?
@Skua It defintely is strange
@SimpleTechAndResearch well... I wouldn't say so? It looks like it was an attempt to make this a parasite plane on a larger carrier.
@Skua Isn't it strange some user made an RC-N Plane a Car\Plane?
@SimpleTechAndResearch ahhh, I remember him now. What about the successor, by the way?
@Skua It's that user again. Also look at the successor of this Aircraft.
@connor123456700 what's what?
What is that
Er... What would you say if I needed 1x1 roundels?🐶
Omg whole comments
Yippee!!! @Skua
@jamesPLANESii I hope this is alright, because that kiwi was a nightmare. It's only a 2x2 one for now, but I can probably shrink it if you need
@jamesPLANESii I'll give them a shot just now
When are my roundels gunna be ready?
@Thelaw11 heh, awesome. I know what you mean about getting frustrated with big projects, it takes me so long to get them done and I lose interest halfway through, even though I've done all the hard parts haha
@Skua ok thx for the tips. Im currently trying to make a revovler that shoots boom 25s:) taking forever though. I get frustrated then give up on it lol
@Thelaw11 yeah, basically. That was my approach here, anyway. Once you've done that, the handling will suck, but you can improve it with things like doubling up the wings and using surfaces with a lot of leverage
@Skua ok make it more like a dart so its forced straight quickly?
@Thelaw11 ahh yeah, that's the same reason I had to make mine really stable. Make sure the CoL is waaaay further back than you think it should be, same for the V-stab
@Skua I just couldnt get my drone to eject and fly straight. was throwing it into a flat spin... I was trying to use 4 ejects though hoping to get really high
@Thelaw11 what's confusing you?
@Skua yours worked pretty well! Im still not sure how it works though lol
@Thelaw11 yeah, the physics seems to get really weird at small scales. It didn't help that I couldn't use the CoM/CoL tool for it either... I had to make it way more stable than I expected or wanted to. The doubled-up wings weren't original on it, I just had to do that to improve the handling somehow