Supermarine Spitfire
165 ShooterDaBomb
5.5 years ago
Auto Credit Based on belugasub's [CLOSED] Dogfight tournament! [25 upvote prize] (WW2 Fiction & Replica)
This is my first attempt on a historical airplane. It flies like a slug, but I'm proud on what I've done to it aestheticaly.
Specifications
General Characteristics
- Predecessor [CLOSED] Dogfight tournament! [25 upvote prize] (WW2 Fiction & Replica)
- Created On Windows
- Wingspan 32.8ft (10.0m)
- Length 29.0ft (8.8m)
- Height 11.6ft (3.5m)
- Empty Weight 5,929lbs (2,689kg)
- Loaded Weight 7,463lbs (3,385kg)
Performance
- Horse Power/Weight Ratio 0.267
- Wing Loading 42.0lbs/ft2 (205.3kg/m2)
- Wing Area 177.5ft2 (16.5m2)
- Drag Points 3884
Parts
- Number of Parts 42
- Control Surfaces 5
- Performance Cost 258
thnx it really helped :D
to make a plane agile and stable you really need to focus on CoM and CoF/L. you need to keep the CoM in front of the CoL but not to far it won't lift but not too close it's unstable. Size of the Horizontal stabilizers also accounts into agility, the bigger it is the more agile (at least in my opinion). The size of control surfaces also accounts into agility. The bigger they are can increase the speed of pitch turns but can also make the plane wobble as it does, you would need to find the perfect balance between the two. I hope this helps.
If annyone knows how to make a plane agile and stable, please let me know in the comments.