Helicopter prototype MK2
My first prototype had a couple of mistakes. It had blades all turning in the same direction, which created torque that would turn the plane in one direction, and that had to be countered in some way. By making half the props turn one way, and the other half turning the other way, I negated that effect. The problem was, not exactly half of the props were on each side, so the plane ended up still having an effect, although mild. This helicopter should negate that. I also changed the paintscheme to make it look cooler. I know I said that I wouldn't paint it in the last prototype page, but I felt like it, so I hope you like the paint scheme. I am pretty sure you all can do a better job than me though. 1 activates the jet engine, and trim increases jet thrust. Have fun!
Specifications
Spotlights
- zackattack316 7.7 years ago
General Characteristics
- Predecessor Helicopter prototype MK1
- Successors 2 airplane(s)
- Created On Windows
- Wingspan 41.1ft (12.5m)
- Length 47.9ft (14.6m)
- Height 10.4ft (3.2m)
- Empty Weight 18,437lbs (8,363kg)
- Loaded Weight 21,473lbs (9,740kg)
Performance
- Power/Weight Ratio 0.941
- Horse Power/Weight Ratio 0.395
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 3742
Parts
- Number of Parts 85
- Control Surfaces 0
- Performance Cost 606
Required Mods
-
Gyro Cockpit
by HellFireKoder
Version 1.1 (2/23/2017 2:01:05 PM)
View Mod Page
View Mod on Steam Workshop
@apfel33
Already did. Hope you have fun.
@ODETHIOUS yes
Reply
1,2,3,4!
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My Reese's Puffs sit right at this round and Peanut butter & chocolate combinations on time
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I made more changes to the helicopter. The changes allowed the helicopter to be stable enough to land on the aircraft carrier. Should I upload a new heli?
@apfel33 I just tested it, and decreasing the number of props by two seemed to fix it, although I think this would produce torque, since now the heli does not have an equal number of props turning in each direction.
@apfel33
I do not really know. I guess I should try to decrease the number of props on the heli to decrease thrust, but a heli aimed down should not go up regardless of thrust. If you know any way to make this heli more stable without using thrusters, please let me know. If you want to post the heli under your profile, I would allow you to do so, as more people would see it and possibly modify it into working properly.
Nice helicopter, goes into a tail spin when you try to put in into a 90 degree nose dive. Oh, and btw, WHY DOES THIS HELICOPTER GAIN ALTITUDE WHEN YOU POINT IT INTO THE GROUND!