F/A-39D Super Hellhound
F/A-39D Super Hellhound
The F/A-39D is a twin-engine, multirole interceptor of the SP Navy, operating on the USS Beast.
It's finally done - after many months of rebuilding, re-designing, developing and testing - it's finally here.
The 'Hellhound' project finally ends here, with its newest, best model ever. Let me present to you: The F/A-39D Super Hellhound
"But why another version of the Hellhound?", you might ask yourself. Since there were still many issues with the C Version, and that annoyed the engineers, it was decided to make a final, upgraded version with better avionics, design and all the other stuff. To keep it short, possibly everything got fixed and upgraded.
Here are some facts and technical data, you can skip it if you want:
CHANGES & UPGRADES
- massive upgrade in the cockpit, which now is way more authentic. I'm sure you'll like it :)
- The wing is now manually swipeable to the angle of your desire
- Upgraded engines with better distribution of thrust by normal engines and afterburner
- upgraded canards, which now are manually activatable and provide sharper turns
- 2 vertical stabilizes instead of two
- different placement of payload for more stability
FEATURES
- functioning afterburner
- high maneuverablity & agility thanks to its canards
- Added Gyroscope to automaticly stabilze the aircraft
- Cobra maneuver (low speed ~300 mph, canards activated)
- more authentic cockpit
- top speed of over Mach 2
- working ejection seat which gets you out of the aircraft in 0.2 seconds
- go check out the rest for yourself :)
But you might wanna check this out:
ACTIVATION GROUPS
AG1: Canopy
AG2: Arresting Hook
AG3: Gyroscope
AG4: Jettison Weapons
AG5: Canards
AG6: Ejection
AG7: Jettison Fuel Tanks
AG8: Master ARM
Trim: Trim
VTOL up: Airbrake
VTOL down: Fold Wings
Afterburner at 100%
IMPORTANT NOTE: Stop pulling on the stick for a second before deactivating the canards (AG5) to get the canards in the standard position, or else they stay in position and the aircraft will trim that way.
Special thanks to my buddy AverageIdiot, who helped me with the final touches. Go check him out:
https://www.simpleplanes.com/u/AvetageIdiot
So, after you read all that sh-... crap, it's time to start those engines and take off to the skies, pilot!
If you like this, please go and upvote, I put a lot of work and way too many hours into this.
Cheers, NinjaRaptor
Specifications
Spotlights
- This craft is curated
- AvetageIdiot 1.6 years ago
General Characteristics
- Created On Android
- Wingspan 39.6ft (12.1m)
- Length 43.6ft (13.3m)
- Height 13.1ft (4.0m)
- Empty Weight 18,409lbs (8,350kg)
- Loaded Weight 36,306lbs (16,468kg)
Performance
- Power/Weight Ratio 5.756
- Wing Loading 99.7lbs/ft2 (486.6kg/m2)
- Wing Area 364.3ft2 (33.8m2)
- Drag Points 6082
Parts
- Number of Parts 246
- Control Surfaces 4
- Performance Cost 1,375
Here are every version this aircraft if you wanna check them out:
https://www.simpleplanes.com/Forums/View/1781454/Tech-Tree-of-the-Project-Hellhound
@ChopShop I messed his plane up
@ChopShop Exactly. Fighters usually aren't stable. That's what makes them maneuverable. A good example is the EF-2000 Typhoon.
But yes, I noticed it, I'm sorry for that. I built this aircraft to experiment around and get to know the mechanics of SP. But I put much work into it and wanted to share it with the world.
And I promise, you won't notice the wag while maneuvering/dogfighting :)
@NinjaRaptor it does it even when not using the rudder? It’s a fighter jet, you shouldn’t need to engage nice and slowly 😉
@ChopShop Thanks!
And sorry to hear that. I've Just notices that the rudder is too big. I might have forgor💀 about fixing that. I personally never really used the rudder, so I didn't really focus on that lol.
You could try to engage nice and slowly and it should be better. Or you could try and make it smaller. Maybe that'll help
Lots of cool features! I wish it didn’t tail wag so much!