F.N.A.S. Arkklom
(This is not a replica. I was way too far into the build, when I decided what the build was going to be. No turning back.)
The Fire Nation Air Ship Arkklom.
A quick, lightly armed scout ship with a crew of five, and enough room to transport a squad of heavily armed shock troops behind enemy lines for infiltrations and assassinations.
If spawn on water or air:
1. Throttle up slowly and adjust trim (props) to move forward.
(Trim up makes you go up, down is down.)
2. Steer with roll and pitch.
To take off VTOL:
(Or if spawn on land):
3. Activate AG1.
4. Raise VTOL for up, down for down.
5. Set trim at +50%.
6. Landing requires VTOL and trim down.
(Deactivate AG1 upon landing.)
Cannons are set in groups:
Activate Air to Ground mode.
AG3 activates 4 fore-ward Cannons.
AG4 activates 3 starboard Cannons.
AG5 activates 3 port Cannons.
Change camera view to appropriate Quadrant.
AG7 opens doors.
Long live Fire Lord Izumi.
Specifications
Spotlights
- Zaineman 5 months ago
General Characteristics
- Created On Mac
- Wingspan 51.5ft (15.7m)
- Length 142.6ft (43.5m)
- Height 50.8ft (15.5m)
- Empty Weight N/A
- Loaded Weight 42,329lbs (19,200kg)
Performance
- Power/Weight Ratio 13.538
- Horse Power/Weight Ratio 0.377
- Wing Loading 32.8lbs/ft2 (160.1kg/m2)
- Wing Area 1,291.0ft2 (119.9m2)
- Drag Points 64673
Parts
- Number of Parts 710
- Control Surfaces 0
- Performance Cost 2,442
@Kerbango I've seen it, I wouldn't call myself a "fan", I didn't dislike it.....
Z
😸Hey @Zaineman are you a Avatar: the Last Airbender fan?