articulated Ragdoll ..parachute test AG1launch AG2chuteanddelaydeploy (An2k)
SIMPLE ARTICULATED RAGDOLL on chute
(Currently working on updated version of ragdoll)
For now >>>>this link<<<< is the updated version and will still be upgrading depending on response..on that, comment your suggestions TY
•AG1 launch
•AG2 Parachute press AG2 2nd time releases chute
•Use cockpit view for first person
•TRIM and VTOL... simple traverse & elevate detacher launcher.
(Delayed activation on mini cutes to raise ragdolls hand like a person would)
Made defaultcolision response to none.
(Edit detacher power to higher NO. if desired to launch higher)
Ragdoll reminds me of a paratrooper's fate on classic military hymn below
Link here "blood on the risers"(airborne paratrooper song)
(Hmmm cant post a video somehow)
got bored and frustrated on dealing with new project car veering off to left ..hence this. Ragdoll joints move like on human body...Made ragdoll to size like the OLD defaultdummy.been thinking of putting this on new project as the driver or pilot but thinking it may add more parts decided not to.
Credit to @spefyjerbf on these FT code(on both smallparachute on arms) once i saw on forums..made ragdoll sometime ago tried theFT chutes on this and worked like a charm. chute delay on two hands(to stabilize) in 7seconds-ish after AG2 is pressed
UNRELATED
Maybe you guys can build these below
TESTimage
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Specifications
Spotlights
- BlunderBirb 4.4 years ago
- masotan15 4.4 years ago
- Hellosss38 4.5 years ago
General Characteristics
- Created On Android
- Wingspan 16.4ft (5.0m)
- Length 16.4ft (5.0m)
- Height 13.6ft (4.1m)
- Empty Weight 1,535lbs (696kg)
- Loaded Weight 1,535lbs (696kg)
Performance
- Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 1993
Parts
- Number of Parts 38
- Control Surfaces 0
- Performance Cost 495
@An2k aighty
@IceCraftGaming yeah pls do improve it..was planning to but not having the time nor the passion
Very nice
I used some of the code btw, hope ya don't mind.
(Yes, I'll mention spefyjerbf too)
@An2k All right thanks!
@Aviatorsunglasses this is the original version..the upgraded one
currently is the articulated quadRider..i was planning to modify the rider as well like youve said below..but not continued when i got bored and dealing with IRL issues..was planning to upgrade and make better functions and make an entirely new chute system ...but im still kinda uninspired doing SP projects now but feel free to modify the dummy to fit your craft just a little mention on your build description would be enough.
Hey, this is really cool, I'm making an aircraft and I was wondering if you could make it so that this guy can sit in it and the arms hold on to a throttle lever and the joy stick
@TheTomatoLover oh that...its unrelated I was hoping some will make those vehicles..with my current building skill still cant make those
I see a armored jeep
@Hellosss38 hmm possible perhaps with gyro i havent tried yet
Ah, good to know! That’s a nice habit to have.
@spefyjerbf TY again ..got it from a comment of yours (edit) it was sometime ago cant really remmember clearly but yeah since you mention it ive remember about that documentation)..made it a little habit of mine to list down providers of FT code i find usefull to at least give credit..this is an aplication of it...the delay worked flawless on the tiny chutes opening few seconds after AG2 is activated..idk cant say same on the ragdoll thu..planed to make it a driver or a pilot for jumping out of plane but delayed cuz of my building skill ..i know need some work still..but thank you for the code it worked first time ive used it
Wonderful! Did you get the code from a comment of mine, or from my technical documentation? Either way, I’m happy to see that my delay function is being used here. :)
Thanks to @spefyjerbf for sharing code on forums TY