The Block Challenge[CLOSED]
8,878 GrandmasterPotato
1.6 years ago
<RESULTS>
This is a challenge mainly of aesthetics, as you can only use parts that are static, and you cannot change the shape of them
Rules:
Only static parts that you cannot modify shape of, such as blocks, engines, etc(wings are an acceptation)
No fuselage prices of any kind
Must be successor of this build, or just give me a link to the build.
No mods, and IMPORTANT NOTE: NO OVERLOAD, FINE TUNER, XML EDITING OR ANY KIND OF PART MODIFICATIONS OUTSIDE OF THEIR BASIC SETTINGS
Must be an original creation from blocks, SO NO GERMAN CORSAIRS!
Points:
Looks-/30 points
Flight performance-/15 points
Creativity-/20 points
My opinion on it-/5 points
Prizes:
1st place-25 upvotes
2nd place-15 upvotes
3rd pace-5 upvotes
Of course all rule following entry’s will receive an upvote
Good Luck, deadline is may 20th
Specifications
Spotlights
- Dracul0Anderson 1.6 years ago
- Wibbley 1.6 years ago
- Gabriel747 1.6 years ago
General Characteristics
- Successors 17 airplane(s) +364 bonus
- Created On iOS
- Wingspan 1.6ft (0.5m)
- Length 3.3ft (1.0m)
- Height 3.3ft (1.0m)
- Empty Weight 595lbs (270kg)
- Loaded Weight 595lbs (270kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 385
Parts
- Number of Parts 3
- Control Surfaces 0
- Performance Cost 7
@windshifter1 you can use in game part settings, you can use part connector, and if it is ONLY to disable a part, I will allow overload.
@Planebuilder2123 the part positioned is aloud, and I forgot about the block nose cone being sizeable, but as people have already used, I will still allow it.
Multiple questions: Can we use the in-game Part Settings (Eg. to edit cannon velocity or landing gear turning angle)? Can we use the Part Connections editor? And can we edit movable parts like the rotator and airbrake with the XML overload editor, ONLY to disable inputs (Make it static for design purposes like on your bottom right screenshot)?
@GrandmasterPotato ok
@GrandmasterPotato and the nose cone (the 1by1 nose cone) is customizeble in the part settings
@GrandmasterPotato BUT. There is a in-game part positioner that's not finetunerz it's the gear and wench thing
@Planebuilder2123 look at the rules, fine tuner and overload are not aloud
Also the blocky nose cone is customizeble, also haha in-game finetuner (the part positioner tool) go brrrr
Hehehehehe HAHAHAHAHAHHAHA MAUHAHAHAHAHHAHAHAHAHA
@Dracul0Anderson yes
Are rotators or gyros allowed?
@Lostpurse 1 per person
how many entries are we aloud?
i guess this will be a test of how good can i do paneling using blocks.. never tried before
@GrandmasterPotato oki.. im going to try making an FW190
@erridkforname nudging and rotating is completely okay
@WrightDefense It predates the connection button.
can i use nudging and rotate the blocks?
@GrandmasterPotato so I can use the in-game "finetuner"?
@WrightDefense nudging is fine
Yeah nudging is in-game @Dogedogebread13
@WrightDefense
really?
@WrightDefense
he saidno, that's overload