(New here!)M3 Half-track Armored Vehicle
30 3114567241
3.9 years ago
well this is it.Tracks will take a lot of time to tackle on tablet ,hence......there are none here,"visibly".Over speeding and hard turning are probably the main causes of flipping over,so I do have a responsible for the design and remind you guys before the very beginning of test drive.After all,wish you enjoy your time driving the car,firing rounds with imprecisely adjusted axial guns.
Specifications
Spotlights
- HaunebuII 3.9 years ago
General Characteristics
- Created On Android
- Wingspan 7.6ft (2.3m)
- Length 20.4ft (6.2m)
- Height 7.2ft (2.2m)
- Empty Weight 8,251lbs (3,742kg)
- Loaded Weight 8,384lbs (3,803kg)
Performance
- Power/Weight Ratio 0.268
- Wing Loading 17.3lbs/ft2 (84.6kg/m2)
- Wing Area 483.8ft2 (45.0m2)
- Drag Points 3247
Parts
- Number of Parts 132
- Control Surfaces 0
- Performance Cost 987
@3114567241 no problemo bro! Keep it up!
@Junkers87stuka there exists a fan ahead.see?
@Griffon1 yeah, corner parts are unable to resize handfully in edition mode but with scale tool,as you can see correct numbers always shift its fine to not within 0.1.
it troubles but no doubt matters as we know,
you see,tracks are gone,due to my laziness XD
the mirror tool sometimes fails to do its own job(ps:probably I connect parts so randomly that……yeah)
thanks a lot!
@Junkers87stuka thanks a lot :)
your approval does encourage me to move on
Wow, this is really nice
@3114567241
Learning how to use fuselage parts effectively is something that comes with practice. There are many ways in which to use them, most often I use "paneling", as it is referred to, on my newer planes cause many of them have weapons bays and a custom cockpit.
Sure, you can make square planes with very sharp edges and to would be fairly easy, but it is a good idea to combine pannels with solid fuselage to get a better shape. Do not be afraid to play with the different corner types, too. They allow for some nice shapes regardless of what style you're going for. This is helpful when building wings, as I usually construct a leading edge with resized fuselage parts, and add the rest of the wing in a triangle pattern.
I hope this is helpful!
Thanks for your precious comments!
It's my first time to make a car that works and looks as what I want.thank god I don't have to shift the centers aline to fit the physical performance in the air,as airplanes.
well back to the point,I'd like to consult you experienced guys about how to shape the fuselage blocks in order to "look good",as well as will the re-shaped fuselage affect its aerodynamic performance while braking through the--as we called--"air"?