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a multipurpose tank Ermak-2

512 ErmakSP  2.0 years ago

Operation manual of the Ermak-2 multipurpose tank
introduction
This tank can be used to perform various combat missions in a variety of conditions, it has a real cabin with levers and instruments, as well as an extensive list of weapons. This tank is designed for fighting against air and ground targets, for disembarking from a cargo plane and for fighting in mountainous terrain.
Note: This tank is not designed to move on water. You can use this tank to perform various methods of destroying opponents, change ammunition, play out scenarios and modify them to suityour needs.

MANAGEMENT
AG 1 - Air defense machine gun
AG 2 - Front machine gun
AG 3 - rear machine gun
AG 4 - right machine gun
AG 5 - left machine gun
AG 6 - Parachutes (you can put a disconnector and assign it to this button too)
AG 7 - Headlights
VTOL - engine power
Yaw - Turn of the wheel
Pitch - vertical aiming of the gun
Roll - horizontal gun aiming
Trim - tower rotation
Brake - Brakes
(You can change the controls for yourself)

RUNNING SYSTEM
The tank has 2 125 HP enginesThis allows it to reach a speed of about 300 km/h. One engine is responsible for one side of the chassis.
12x12 wheels, of which 1 front pair can be rotated by 10°
Fuel is not consumed.
Note: this tank needs high power to overcome mountain peaks, so as not to turn over when turning, it is advisable to turn at a speed of no more than 100 km / h, do not turn the wheels to the maximum and do not keep them in the reversed position for a long timeIt moves quite well both in a straight line and over roughness

WEAPONS
1 Main gun
4 Artillery guns
1 air defense machine gun (can be used against ground targets, but be careful)
4 machine guns on the sides
15 surface-to-air missiles (Intruder mk10)
15 surface-to-ground missiles (cleaver)

To turn the guns, select them in the aiming menu, to turn the machine guns - turn on their activation groupThe guns have a maximum ammunition, all tracer bullets, are considered as air-to-ground weapons.
All missiles locks in 0.1 seconds, the aiming angle is 360°
all missiles do not have their own guidance system so that they cannot be deceived by flashes, so the target must be in the capture during the entire flight of the missile.
Intruder mk10 hits air targets well, and cleaver hits ground targets well.

There are also 12 Counter measures launchers
With a very large stock of flashes.

I hope you will like this tank, you just need to get used to it and then it will become a powerful weapon in your hands.

General Characteristics

  • Created On Android
  • Wingspan 19.4ft (5.9m)
  • Length 48.0ft (14.6m)
  • Height 14.4ft (4.4m)
  • Empty Weight 16,280lbs (7,384kg)
  • Loaded Weight 18,891lbs (8,568kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 12820

Parts

  • Number of Parts 390
  • Control Surfaces 0
  • Performance Cost 2,014