Divinity Class Super Battleship
2,885 EvilRaven31
3.4 years ago
No Tags
Divinity has a prototype directed energy weapon, 18 500mm cannons, 8 Halberd AAA, 8 Javelin SAMs, 8 Pegasus Twin Phalanx, AG1 activates prototype directed energy weapon, AG2 activates all anti air weapons, AG3 activates the main cannons.
Specifications
Spotlights
- 210100 3.4 years ago
General Characteristics
- Created On Mac
- Wingspan 73.8ft (22.5m)
- Length 803.4ft (244.9m)
- Height 57.8ft (17.6m)
- Empty Weight 1,487,945lbs (674,921kg)
- Loaded Weight 3,375,193lbs (1,530,963kg)
Performance
- Horse Power/Weight Ratio 0.003
- Wing Loading 2,883.4lbs/ft2 (14,077.8kg/m2)
- Wing Area 1,170.6ft2 (108.8m2)
- Drag Points 228866
Parts
- Number of Parts 1222
- Control Surfaces 3
- Performance Cost 5,296
@EvilRaven31
how to remove lag 101: for ship builders:
remove drag by "calculateDrag = false"
So it could have more but this can be a good projekt
It is the prototype, that may get added, i had a VLS, but it caused lag even with collision off, even though it says part count 1222, it actually has 2,984 parts, for some reason the game didnt count them all. On the very last piece i added it has part ID 2984
so much wasted potential at the twin bow, you could've used it as Missile Launching or Landing Strips
but, Good ship, its poggers chompers