Hovercraft Effort
17.4k karlosdarkness
9.2 years ago
No Tags
Auto Credit Based on planepilot's Hover craft chalengre
Tricky to operate but it will work on land and sea, you can even transit from one to the other. VTOL slide up controls the lift fan and the jet nozzles dont go to full power or its likely to flip power controls the pusher fan and roll will allow this to swing so you can drift left or right. Yaw adjusts the tail and should be your normal steering. Pitch turns the jets on so little bits of nose down pitch would normally help you go forward as you will have already pushed the slide up and put power on.
Specifications
General Characteristics
- Predecessor Hover craft chalengre
- Created On Android
- Wingspan 9.0ft (2.8m)
- Length 28.7ft (8.8m)
- Height 9.0ft (2.8m)
- Empty Weight 4,982lbs (2,260kg)
- Loaded Weight 6,195lbs (2,810kg)
Performance
- Power/Weight Ratio 2.176
- Horse Power/Weight Ratio 0.201
- Wing Loading 32.7lbs/ft2 (159.6kg/m2)
- Wing Area 189.5ft2 (17.6m2)
- Drag Points 1888
Parts
- Number of Parts 69
- Control Surfaces 1
- Performance Cost 224
You win
@karlosdarkness well if you can look at the forum posts I've made and go to the one about antigravity Philip tarpley gave a piece of code. Have a look at it, it should make a more controlled rotator maybe.
@LjSpike I do have the ability to on PC but only tend to make parts on that as I hate flying on a laptop zero feel to the controls.
I got 140mph out of this on the sea but struggle to keep it moving on land for more than a few feet.
Quite cool. Can you do XML? The devs may have just given us the solution for making are antigravity engine jump forward a step, we still need to work out the exact force the module will use, but it's a step closer.