AV-49 Wasp Attack VTOL (VR version)
5,349 FireDrake
2.5 years ago
Auto Credit Based on FireDrake's AV-49 Wasp Attack VTOL
Yes, this is the same wasp from 6-ish months ago. I wanted to redesign the flight model of this thing from the original, and when the cockpit parts came out after I posted this, I jumped on it, then inevitably forgot about it. Now, here I am posting this new and improved wasp for all to enjoy. I also want to fly this on my quest, and made sure to push the performance rating down a little.
Specifications
Spotlights
- goboygo1 2.5 years ago
- MAHADI 2.5 years ago
- Diver 2.5 years ago
- KudaOni 2.5 years ago
- 50CalChicken 2.5 years ago
- MrCarrot 2.5 years ago
- MitchellAviation 2.5 years ago
General Characteristics
- Predecessor AV-49 Wasp Attack VTOL
- Created On Windows
- Wingspan 24.0ft (7.3m)
- Length 28.3ft (8.6m)
- Height 7.4ft (2.2m)
- Empty Weight N/A
- Loaded Weight 21,115lbs (9,577kg)
Performance
- Power/Weight Ratio 1.676
- Wing Loading 252.1lbs/ft2 (1,230.9kg/m2)
- Wing Area 83.8ft2 (7.8m2)
- Drag Points 7711
Parts
- Number of Parts 694
- Control Surfaces 0
- Performance Cost 2,764
Also a thank you to all the spotlights! I will post another one at some point, and I really want to stress I am NOT trying to farm points. I just like releasing things early to get input from people to deliver a better end product. If you're going to upvote this, PLEASE wait until the new version to give that vote to me. It won't be too long. Leave ideas for me to implement here too!
@RYAviation thanks for the input. And your definitely right, but I also have to tweak the flight a little too. it's a little difficult to fly for me, which means that it's too difficult for it to be earned curate.
So expect another repost at some point in the near future.
EDIT: just saw the edit you made about the cannon pitch controls. I plan on addressing that with the next iteration.
I’m thinking of having a switch that will initiate a gunner mode. That makes the craft aim at what the player is looking at. But some testing needs to be done
@FireDrake
Won’t be too long. Really.
Its very stable but idk how to go forward or atleast its slow
how to fly it?
One of my favorite vehicles from halo. Awesome job.
My guess if you wanna get it curated you might wanna add instructions via the in game menu and maybe a hud to make it more vr friendly and also get tweak the controls to to get them closer to the pilot check the vr reach info (you can also click on the seat and see a reference mannequin for hand placement) EDIT: I just went back in the aircraft and noticed there’s no vr controls I noticed inside the cockpit to controls the cannons aim from what i could see DISCLAIMER: I do not know if any of this actually matter to get a aircraft curated for vr my words are purely based off of the fact I play on the oculus a lot and the builds I see available there have the aforementioned things improved/implemented
Looks cool ngl
I’ve been waiting for someone to build this I LOVE halo