HUD and AUTO PARACHUTE exhibition
4,187 Ezbbmm2006
4.1 years ago
1.Exhibition of HUD system 2.Exhibition of AUTO parachute and ground speed brakes WARNING:If you like this, and want to use my work to your own platform, it’s welcomed and no need to get my permisson, any modification or improvement will NOT BE REMOVED. BUT, the exhibition platform——this boring plane, it has a very angry and selfish maker, do not piss him off.
Specifications
Spotlights
- Suubk27 4.1 years ago
General Characteristics
- Created On iOS
- Wingspan 23.7ft (7.2m)
- Length 34.3ft (10.5m)
- Height 12.1ft (3.7m)
- Empty Weight 6,104lbs (2,769kg)
- Loaded Weight 16,574lbs (7,517kg)
Performance
- Power/Weight Ratio 2.033
- Wing Loading 54.6lbs/ft2 (266.4kg/m2)
- Wing Area 303.7ft2 (28.2m2)
- Drag Points 2800
Parts
- Number of Parts 733
- Control Surfaces 4
- Performance Cost 3,263
The parachute will be deployed automatically after touch down, then disengages when ground speed lower than 40kt.
@Ezbbmm2006 My Instrument:www.simpleplanes.com/a/tp99l9/Artificial-Horizon
Instrument Landing System(ILS).
@Ezbbmm2006 Can you make an instrument landing system? I need to install it on my plane.
@Homemade1 Remove this, bia~tch!
@LightBender My pleasure.
@Ezbbmm2006
Ohhh copy, I’ve been flying my stuff on medium quality.
Thanks, put it on my new modernized Phantom, absolutely fanflippintastic.
@LightBender I only test it in high physical environment. So firstly make sure your physical effect is set to high. The trigger condition of the auto chute is AltitudeAgl<1. 4m(cockpit altitude of this plane is a little more than 1. 3m)&Throttle<0.5&ground speed>40kt. In other hand, from trigger point, there is a 1sec delay to deploy. Which means you need maintain the right datas for 1 more sec after touchdown, you need make a proper landing, man.
@LightBender Which level you set of the physical effect?
Very cool, although the plane itself loves to flip over and explode on landing 99% of the time
Edit: And I have no clue how to work the auto chute
underrated