GunnerySuite
My entry into BogdanX’s Cannon Challenge. Just on time!
Controls
VTOL - Gun traverse.
Throttle - Gun elevation.
Pitch - Carriage elevation.
FireWeapons - Fire cannon.
Trim - Rangefinder adjustment.
Cockpit View - Gunner Seat.
Camera 1 - Gunsight.
* Each large mil is calibrated to 400m. Max 2400m. Zoom mod highly recommended.
Camera 2 - Rangefinder 1.
* Adjust sight onto target, using gun traverse (VTOL).
Camera 3 - Rangefinder 2.
* Also adjust sight onto target, using rangefinder adjustment (TRIM).
Camera 4 - Assistant Gunner Seat.
* First system displays rangefinder-found range. Somewhat inaccurate, do not rely on it.
* Second system displays approximate horizontal travel of shell given current elevation.
Features
Intricate details - trigger, elevation/traverse wheels, breech etc.
Recoil modeling.
Others
Well, that was a quick build… I was originally planning to do something a bit different, but complications arose and this is the result of it. I built this taking heavy inspiration from the Pak40 mounts, but with new little features made with physics and funky trees.
The rangefinder works… to a certain extent. It’s a coincidence rangefinder, so its effectiveness is largely limited by the length of the system, which obviously was not that long. Just think of it as a nice little feature.
Also, the gunsight. Ah, probably the best thing in this system (aside from the recoil system- that looks juicy). It’s made with the formula Ø = asin((Range * g)/v^2)/2, where range is the respective range for the mil and v the muzzle velocity of the gun. g is obviously the gravitational constant. I rotated mils around the viewpoint of the gunsight by Ø degrees to make it, and it works perfectly. Awesome.
Also, this build is a testbed for my new number display mechanism- you'll see them in the assistant gunner view. Pretty neat, eh?
It’s honestly not the best quality in terms of features (that I usually make), but for aesthetics… This time I tried harder than I ever did. Hopefully it looks real nice to you as well.
Well, that’s it!
Have fun, as always.
- SnoWFLakE0s
Specifications
Spotlights
- ChiChiWerx 4.8 years ago
- RussianAce 4.8 years ago
- Leehopard 4.8 years ago
- Thecatbaron 4.8 years ago
General Characteristics
- Created On Mac
- Wingspan 11.9ft (3.6m)
- Length 17.3ft (5.3m)
- Height 4.2ft (1.3m)
- Empty Weight 4,719lbs (2,140kg)
- Loaded Weight 4,719lbs (2,140kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 302
Parts
- Number of Parts 857
- Control Surfaces 0
- Performance Cost 2,383
goshdammit i have a typooooooooo
aghhhhh
Can u make it mobile friendly please I wanted to play this
@SnoWFLakE0s
Good gun breech. Good handles.
I assume you took more time in those cranky numbers than the actual building, but they are very cool.
And yes, I do return from playing to give upvote.
@SnoWFLakE0s Oh, thanks. I have just figured out how to do it!
@wonkapilot
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Simply put, it's just an anti-tank gun. VTOL for traverse, Throttle for elevation. Extra features have the instructions listed above.
Also I’m on iOS so I don’t have the zoom mod.
@SnoWFLakE0s Could you please run me through how to work it? I’m just having a little trouble with it.
I was going to ask Could I use some off the parts off this build but puzzled why It has 857 parts.
OWO
@Leehopard
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끙... 수학 더 하기 너무 귀찮아서 그냥 이렇게 했어용...
편의상 리호파드님 방식대로하는게 낫긴 할텐데, 시간이 별로 없어서... ㅎㅎ
뭐 식은 잘 짜셨을 것 같고... 거리측정기 구조가 좀 불편하네요... 차라리 VTOL은 포 좌우구동 그대로 두고, 측정기 양쪽 파트가 기본으로 전방(거리 무한대)상태였다가 TRIM통해서 가운데로 모아지도록(점점 근거리로) 하는 구조가 좀더 정밀하게 사용 가능할 듯합니다. 인풋 공식도 거의 그대로 사용 가능할 듯. 실제 스테레오식 거리측정기도 그런 구조로 알고있구요..
Final Tags... I'll stop here.
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@marcox43 @destroyerP @FranzPeterSiegfried
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@goboygo1 @EliteArsenals24 @marcox43
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@spefyjerbf @Thelegitpilot13 @SuperSix
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@RussianAS @Blue0Bull @LeonardoEngineering
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@emanuelga @BuiltBionixInd10 @Minecraftpoweer
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@edensk @Dastin @SovietBun