AMB2T
Automation 2.0.
This aircraft has:
Landing autothrottle
Automatic landing gear
Automatic takeoff rotation
Automatic roll correction
Automatic reversers.
CONTROLS
AG1+VTOL BELOW ZERO=FLAPS
AG2=SLATS
AG3+VTOL BELOW ZERO=SPEED BRAKE/LIFT DUMPING, REVERSERS WHEN ON GROUND
AG4=LIGHTS
AG5= DO NOT PRESS- EXPERIMENTAL
AG6= HOLD LANDING SPEED (72 M/S)
AG7= AUTO-ROTATE AND CLIMB 8-11 DEGREES, WINGS LEVEL.
AG8= EMERGENCY LANDING GEAR EXTENSION (FOR AIRPORTS WITH DROP-OFFS)
TRIM= ELEVATOR TRIM
BRAKE=WHEEL BRAKES ONLY
When completed, this aircraft will be a direct competitor to the A330-900, and replacement for the 777-200 and 767-400.
Funky Trees
ELEVATOR CODE:
clamp(((clamp((((PitchAngle)+(-11))/10), -1, 1))*clamp(((GS)+(-68))/(12.5), 0, 1)-clamp((RollAngle)/(15), -1, 1)+clamp(((Trim)/(2)), -0.5, 0.5)), -1, 1)
SPEEDBRAKE CODE:
clamp01((clamp01((clamp01(Activate3))((VTOL)(-1))))+clamp01((Activate6)*(clamp01(GS+(-72)))))
LANDING GEAR CODE:
(clamp01(Activate8))*(clamp01((clamp01(AltitudeAgl+(-500)))+(clamp01((GS)+(-85)))))
ENGINE CODE:
clamp01((clamp01(Activate6))(clamp01(((GS)(-1))+(72)))+(Throttle))
REVERSE THRUST CODE:
clamp01(clamp01((clamp01(Activate3))((VTOL)(-1)))(clamp01(((AltitudeAgl)(-1))+(6)))*(clamp01((GS)+(-20))))
Yes, there are a few issues with the aircraft, including landing gear retractions, nose wheel sensitivity, and engine spin speeds, but these will all be fixed the third version of the AMB2.
COMING SOON
- Nose wheel turning deactivation above 60 mph. -DONE
- Automatic flaps and slats.
- Altitude hold, heading hold.
- Windows and completed cockpit.
- Better fuel economy. -DONE
- Hiding all of the random engines, wings, and brakes.
- Proper cruise, takeoff, and landing speed.
- Possible autoland commands
- Part count optimization.
- Overspeed protection/Stall protection/Overbank Protection.
- A real airline's livery.
Specifications
General Characteristics
- Predecessor AMB2
- Successors 1 airplane(s)
- Created On Windows
- Wingspan 162.3ft (49.5m)
- Length 203.3ft (62.0m)
- Height 49.1ft (15.0m)
- Empty Weight 213,840lbs (96,996kg)
- Loaded Weight 230,471lbs (104,540kg)
Performance
- Power/Weight Ratio 0.497
- Wing Loading 57.5lbs/ft2 (281.0kg/m2)
- Wing Area 4,005.2ft2 (372.1m2)
- Drag Points 5204
Parts
- Number of Parts 593
- Control Surfaces 5
- Performance Cost 2,472
Comments
Upvotes
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@QingyuZhou I forgot to mention that you must be traveling less than 85 m/s and be less than 500 meters above the ground for it to extend the gear. To takeoff, set flaps half down, press 2, 4, and 7, and give it full throttle. It will automatically rotate at 69 m/s. If you want the gear to come down at any time, press AG8.
To land, set yourself up on the approach (tested on wright airport), then cut the throttle and press 6. The gear will come down by itself if you keep the aircraft on a good approach and have AG6 activated. When you touch down, press 3 to kill the wings' lift, enable speed braking, and start reverse thrusters. When the nose comes down, apply wheel braking as well. Like in real life, the autothrottle doesn't turn off by itself, so I would press AG6 when you cross the runway's threshold. The autothrottle might be a little to fast, but it works.
@CRJ900Pilot that's quite alright. I'm not that good at flight models though. I'm better at automations and funky trees. Maybe ask Qingyuzhou?
I don't need auto pilot or fancy inputs, just a good ol' flight model with those specs. I know I'm being picky, but this project means a lot to me. Also, Sorry for the long response time @klm747klm747
@CRJ900Pilot If you wanted the pitch and roll to be limited above a certain speed, like in cruise, then that would be okay because the roll limit would go away when speed is decreased below cruise. You could also use the same autopilot for climb that I did, with a little change for maybe altitude holding and climb rate.
That would work on an airliner, but because I'm building an F-4 phantom limited roll and pitch doesn't make sense @klm747klm747
@CRJ900Pilot Oh. Having the speed max out at a certain number could be done by using an airbrake. That's how I did the autothrottle on this aircraft. For a correct cruise speed you just need to tweak drag points and power. For turning speeds, adjust the gyroscope or auto-leveling so that the aircraft cannot roll more than a certain rate. For the climb rate, adjust an autopilot so that a certain climb angle is achieved. Unfortunately, the game does not have "rate of climb" as an input option.
Did you change all of your values into meters per second, degrees, and meters?
Actually on second thought could you just link me the airplane? I could also incorporate automatic flaps, gear, afterburners, etc.
Thanks, but it’s not the airbrake. The whole flight model isn’t working well @klm747klm747
@CRJ900Pilot I will link you an airbrake soon.
I’ve been playing around with it but I can’t seem to get it to work. Whenever I change one thing, everything else changes too @klm747klm747
Thanks! Thats very helpful. The code is the part I struggle with @klm747klm747
@CRJ900Pilot I can help with that. I am very busy with school, but I can give you some tips. First, transfer all of those numbers in to m/s and meters. Next, use speed brakes to limit your aircraft speed. Use the code similar to: clamp01 ((IAS)+(-speed m/s)). When I have more time I can help you more.
I tested the auto land, and it works really well. Its revolutionary! I've always struggled with the flight part of the game. Speaking of, I need some help with making a flight model for an F-4 phantom. I need it to...
-Stall at 165 mph with flaps at sea level
-Cruise at 590 mph at 40,000 ft
-Max speed at 1,500 mph at 40,000 ft
-Turn time of about 30 seconds at cruise
-Climb at about 450 feet/second
In understand this is a lot, but It would really mean a lot to me. It would also help me better understand the physics behind it.
@QingyuZhou One last update for now:
The aircraft now has automatic flaps and slats. I also added overspeed protection at 350 IAS. I might do some more tomorrow. I am working on giving it an automatically arming autothrottle too.
@CRJ900Pilot Thank you! Please be sure to read the pinned comment!
This is awesome! I can’t test right now, but I can’t wait to tomorrow @klm747klm747
@SledDriver Alright. I'll keep that in mind. Thank you.
@klm747klm747 I don't have a problem with tagging per se. But if you want people to appreciate your stuff, you need to show that you appreciate theirs as well. Otherwise you're just some random stranger who suddenly started tagging me.
@SledDriver Completely uninterested? I think you build really cool things, but I can't understand how. I also tagged you on the previous one and you didn't seem to mind. I just can't run much of the things that you build. You might recall a few days ago that I was your 666th follower.
I tagged you on this build because of your suggestion to make the landing gear automatic. I did, and thought you might want to see. If you don't, then sorry for tagging you.
The code is a bit messy, but not bad overall. But it looks like you're completely uninterested in my builds, so why are you tagging me on yours?
@ACEPILOT109 Thank you very much!
I like the gear
Wow very good!
automatic? really? i'll try it for sure
@randomusername This is quite nice! I really like his playing style. Is this your favorite kind of music?
@randomusername Thank you for taking the time out to look at this! Would you mind trying it out?