Metal Slug UFO (Now AI Compatible)
31.6k VenusLancer
one year ago
Yep, literally this guy
I have working in the control system of the ufo, to make it AI compatible and generally improve it, i removed the internal wing blocks, the RCN, the gyros, to install a inertial-stabilized jet engines that control it, making it very stable, also i removed the activation groups and VTOL/Trim levers to make it AI worthy
controls
Left Lever: None
Landing Gear: Nozzle Direction (vertical and forward)
I Accidentally made the ufo MissileProof, that means that can receive direct hits from missiles and only few times got damage, the reason is the very low mass and collision invulnerability, and i discovered that the Spheres and hemispheres are totally invulnerable to damage, the Allien is made of that parts, that make the hitbox bigger than the glass and part of the UFO Body. in a direct impact the ufo is thrown away before the explosion damage the other blocks, but the Bottom is unprotected from direct hits
Specifications
Spotlights
- pancelvonat one year ago
- LunarEclipseSP one year ago
General Characteristics
- Created On Windows
- Wingspan 7.4ft (2.3m)
- Length 7.4ft (2.3m)
- Height 6.2ft (1.9m)
- Empty Weight N/A
- Loaded Weight 1,348lbs (611kg)
Performance
- Power/Weight Ratio 20993.848
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 78000
Parts
- Number of Parts 34
- Control Surfaces 0
- Performance Cost 155
@16 nice idea
Now make the mothership
@daniboi99 something had to be wrong, it spins before crash or just go upward?
@VenusLancer I spawned it in the air and it flew into the water too...
@daniboi99 yeah is a problem that have, but generally happen when it spawn in the ground
The AI is not the best though... it just randomly turns Japanese and divebomb into the ground...
Very funny and cool!!
Silly :3
@LunarEclipseSP
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Quick! Where is my [H]EAVY MACHINE GUN!?
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