AT-AT
32.7k Wakescar
9.6 years ago
•To Walk the Walk: Roll right stick clockwise, starting at 2 o'clock and pausing at 3 and 9 o'clock to let the machine plant its feet.
Allow full range of motion for each movement, and try to imitate the speed it moves at in the movies (slow) for the best result.
• VTOL controls head elevation
• YAW controls head sway
• Activate 1 & 2 to fire weapons
Check out the cockpit view!
**This is 1 of 2 vehicles in a team release from me and username: DethFromAbove as per a challenge from username: WeeBabySeamus.
Link to DethFromAbove's Snow Speeder below!
Also, if you haven't already, check out my man WeeBabySeamus (KevinMurphy) for a taste of true craftsmanship! You don't know what you're missing!
Please explore!
Specifications
Spotlights
- RailfanEthan 7.7 years ago
General Characteristics
- Successors 18 airplane(s) +70 bonus
- Created On iOS
- Wingspan 13.1ft (4.0m)
- Length 30.3ft (9.2m)
- Height 23.5ft (7.2m)
- Empty Weight 8,675lbs (3,935kg)
- Loaded Weight 11,137lbs (5,052kg)
Performance
- Wing Loading 13.4lbs/ft2 (65.4kg/m2)
- Wing Area 831.8ft2 (77.3m2)
- Drag Points 14949
Parts
- Number of Parts 298
- Control Surfaces 0
- Performance Cost 697
Reach out to me by commenting on my unstable rocket
@SilverJavelin I a.m. Not very skilled but I could try to create a b b 9e
I really hope someone makes a bb9
@CmdrAlex You would be the only one to build BB 9E though, because i know there is a BB8 here, so i expected BB9 as well, but no.
@Wakescar i know I'm only a year late but amazing bulid!!!
great use of stock parts for looks
Check out DethFromAbove's Snow Speeder!
2 9 what?
This is really cool I made a pod racer but it is nothing like this.
Thanks a million! @goboygo1 I appreciate you rating my aging posts. Maybe I'll post something new soon...
[blows up]
(O_O)
wooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooow
@CmdrAlex By all means! I'd love to see what you've got. As for the walking mechanisms, I tried to mimick the "actual" AT-AT movements. There are 4 "hip" joints at the center used to raise your legs while the outer 4 "hips move the raised legs (opposing i.e. Front, left and rear right) forward and back. The knee and ankle joints are primarily to keep your feet level though the whole motion. I set everything for leg control on the right stick, to be rolled clockwise. Using pitch for hips and roll for knees and ankles. This allows for a smooth transition as one lessens and the other increases. If you download mine and watch its motions closely, it should help. It's hard to explain all at once, but if you have any more questions, don't hesitate to ask. Oh, and one thing that's makes a world of difference is heavy feet.. I'll keep an eye out for your upload.