help!!!
20.1k Planeacceleration
5.4 years ago
Auto Credit Based on Jundroo's Twin Prop
I'm trying to make a enemy aircraft tracker, this works by this thing lunching and when It hits the aircraft the magnet will lock on to it. Then their is a camera so you can see were it is, and flares so you can have a easier time tracking it. Finally their is a parachute to ether bring down the aircraft or slow it down. The problem that im having is that on impact the thing will explode, and some other bug's.
Specifications
General Characteristics
- Predecessor Twin Prop
- Created On Android
- Wingspan 41.4ft (12.6m)
- Length 31.6ft (9.6m)
- Height 13.8ft (4.2m)
- Empty Weight 8,684lbs (3,939kg)
- Loaded Weight 12,950lbs (5,874kg)
Performance
- Power/Weight Ratio 1.735
- Wing Loading 44.2lbs/ft2 (215.8kg/m2)
- Wing Area 293.0ft2 (27.2m2)
- Drag Points 2278
Parts
- Number of Parts 69
- Control Surfaces 5
- Performance Cost 508
@SnoWFLakE0s
Thanks for your input, I do have to admit this is a pretty ambitious build.
@Planeacceleration
Almost all objects in SP like to explode on high-speed collision with non-plane objects. You can prevent plane part to plane part collision damage through multiple methods, but you aren't going to make this work unless it goes slow enough. I've already tried this concept; it's near impossible to get it to work.
@Jhrushbe
Never mind it's on the rong activation group, thanks for finding that.
@Jhrushbe
Why is it turning of?
@Natedog120705
That would be so cool!
Dude this a great idea! You should put like a spindle (whatever the wire thing is I forgot what it’s called) to it so you can connect to enemies and pull them and stuff, that would be halarious
@Planeacceleration
@Planeacceleration I found the problem: the magnets turn off after launching
@Planeacceleration also try decreasing detach strength
@Jhrushbe thinks I'll try it.
Try decreasing the strength of the shock absorbers