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Cormorant II TEST

35.2k Lancelot1230  3.1 years ago

Thanks to my freind Ian Yashima for helping me with the cover image!

My birthday was 27 days away, and I didn't want to put this works off until then. Because a new birthday represents a new beginning. Cormorant II is a major revamp of Cormorant T3, with upgrades to many subsystems and improvements to many of Cormorant T3's shortcomings. At the same time, Cormorant II strengthens its close combat capabilities, and air and ground combat are greatly improved. Her flight mode is smoother and more realistic, with the addition of dynamic aerodynamic wings and movable flight engines. From head to toe, the Cormorant II will provide you with a mecha experience you never expected!
Instructions
Ag1 Activates laser
Ag2 Activate the Close Combat arm (activate the Light Blade with Fireguns)
The AG3 launched its land attack cruise missile
The AG4 was stripped of its external armor
Flight mode: Yaw controls yaw, roll controls roll, Pitch and Trim controls pitch (adjusts trim for cruise), and VTOL controls flight engine output
Ground mode: Throttle controls foot speed, Yaw controls forward direction, and Roll controls turret orientation.
Attention: Please standardize the operation to avoid detonating explosives!
Hope you like my work!
Tittle-tattle 1: The manufacturing part of the new Eva2 has been completed, but it is difficult for me to solve the walking control, as well as the problems of flight control and body movement. I have equipped it with a large Gatling wheel running gun, stop signal insertion plug and a large number of missiles. If you can provide solutions to the elder brothers welcome you to cooperate with me!
Tittle-tattle 2: I'm currently working on TMA Gapland from Mobile Suit Gundam Z, but since I don't have the blueprints or mockups for it, my progress is very slow.odniid.png
Tittle-tattle 3: I am a freshman now, there are many things I need to participate in the school, so I am busier than before, and I am learning Rhino7 by myself. These things mean that I update slowly, but they don't mean that I leave the game, because I love the game, and I love all the players that I love the game!Video Bilibili

Spotlights

General Characteristics

  • Successors 2 airplane(s)
  • Created On Windows
  • Wingspan 46.3ft (14.1m)
  • Length 52.4ft (16.0m)
  • Height 44.6ft (13.6m)
  • Empty Weight 13,228lbs (6,000kg)
  • Loaded Weight 50,203lbs (22,771kg)

Performance

  • Power/Weight Ratio 235.819
  • Wing Loading 30.1lbs/ft2 (146.9kg/m2)
  • Wing Area 1,668.4ft2 (155.0m2)
  • Drag Points 12615

Parts

  • Number of Parts 2782
  • Control Surfaces 8
  • Performance Cost 9,601
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  • Profile image
    35.2k Lancelot1230

    @Ian_Yashima thanks bro

    Pinned 3.1 years ago
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    42.9k Ian_Yashima

    first time to successfully recommend my friend to watch Gundam series, also finally got a computer that can run your parts count monsters smoothly.
    ;)
    good job.

    Pinned 3.1 years ago
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    Those close combat arms spin sabers like they’re General Grievous

    2.3 years ago
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    8,490 Stargazzer

    Very cool

    2.7 years ago
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    9,646 Wolf211

    2.9 years ago
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    3,340 JustWingIt

    @Mixx I think this might be important: I want the mech to walk forward with alternating steps with throttle as the input.

    3.0 years ago
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    3,340 JustWingIt

    @Mixx Thanks so much! Here's the link: Click Here
    Note: Recently I have changed this model a bit with a few color tweaks and details. I can't give you the link to that version because I am at school on my school chromebook. If you want, I can give you the link to the updated version once I get home. This model is by no means complete, and is just an idea of how it will look. I just need help making it walk like the Ao Jun in War Robots, and I can do the rest.

    3.0 years ago
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    9,540 Mixx

    @JustWingIt link me to an unlisted post and I'll have a look at it, cuz explaining it is.... impossible

    +1 3.0 years ago
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    3,340 JustWingIt

    @Mixx I'm currently trying to make an Ao Jun from War Robots, and I'm having trouble making it walk. Can you give me any code or tips? I need to be able to control the rotator's speed, and the two angles at which the rotator changes direction.

    3.0 years ago
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    9,540 Mixx

    @Lancelot1230 ok I've taken a look at this thing, and it almost feels as if the legs are unnecessarily over programmed, imma mess around with it and link you to an unlisted post when I'm done

    3.0 years ago
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    495 babineko

    P.S its me lilneko i have terminated my accout for private reasons

    3.0 years ago
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    tbh the best mech evr i am really speechless
    thanks for making my experience better

    god bless u
    (sent by lilneko)

    3.0 years ago
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    honestly the best mech evr one problem with the air to air javelins the second one dont launch- but i fixed it by setting rotator ammo detect 1 (not 3)

    3.0 years ago
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    I wish smth like this could be on mobile

    3.0 years ago
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    I’m 10 btw

    3.0 years ago
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    I just started gamdan it’s really good so ty

    3.0 years ago
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    Make low part vers pls

    3.0 years ago
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    35.2k Lancelot1230

    @kdy0718 yes

    3.0 years ago
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    79 kdy0718

    I think this mechanic is from mobile game 'B.O.T'

    3.1 years ago
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    9,540 Mixx

    This is beautiful... superb... and massive...
    Damn I wish I could pick this apart and tweak some things, like the walking control... but it would kill my phone.... any PC suggestions?

    3.1 years ago
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    7,344 Bellcat

    Way too many detail.
    .
    Of course, you just blended spefyjerbf’s style with conventional late 2010s mecha anime style.

    3.1 years ago
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    35.2k Lancelot1230

    @AlexsandrSenaviev Thank you for your compliments

    3.1 years ago
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    1,188 Embedd

    This is incredibly underrated

    +1 3.1 years ago
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    35.2k Lancelot1230

    @CrimsonOnigiri It's my pleasure to see you love it!

    +1 3.1 years ago
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    23.1k KudaOni

    YES!!!! A MECH!!!! The mech genre has been so lonely lately... ;-;

    3.1 years ago
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