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Attacker Jet 2.0

90 zoza24  6.1 years ago

a Simple Jet armed with rockets and machine guns. I left an Alternate tail version in the editor because the 3 jet version is a bit more unstable by my experience, the plane pitches a bit up if you flying straight. it has a better turn time than my Fighter Jet 2.0 even though this one's meant to be an Attacker hehe

General Characteristics

  • Created On Windows
  • Wingspan 54.7ft (16.7m)
  • Length 52.0ft (15.9m)
  • Height 13.3ft (4.1m)
  • Empty Weight 18,665lbs (8,466kg)
  • Loaded Weight 26,081lbs (11,830kg)

Performance

  • Power/Weight Ratio 3.877
  • Wing Loading 60.4lbs/ft2 (294.7kg/m2)
  • Wing Area 432.1ft2 (40.1m2)
  • Drag Points 4212

Parts

  • Number of Parts 66
  • Control Surfaces 5
  • Performance Cost 639
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    90 zoza24

    @Mustang51 :) Thank you again really :) You got so many nice planes so hard to choose wich one to try out, guess i'll have to go with all of them haha! I did a little rework following your help and advice on my Jet Fighter 2.0 and uploaded as 3.0 . I think it is better now! If you would like to try it out and tell me your opinion with the modification, that would be really appreciated! :)

    6.1 years ago
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    25.5k Mustang51

    Thanks so much man! I really appreciate the kind words and support :) Again, if you need help with anything else let me know @zoza24

    +1 6.1 years ago
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    90 zoza24

    @Mustang51 Ah Thank you! yes definitely helped! I already downloaded your Mig-21 what a beauty, I'll check out your others too :)

    6.1 years ago
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    25.5k Mustang51

    Well you have to find the sweet spot in terms of how far the CoM has to be from the CoL. I haven’t really explored the results of changing the heights of these two in accordance to each other but I do find that if the CoM is around the same height as the CoT it helps. Also just make sure that you trim while flying! As a pilot in the real world, I can tell you that I constantly need to trim my plane to keep it from pitching up or down. So don’t feel like something is wrong when you put your plane on full throttle and it slowly raises skyward (planes aren’t meant to causally cruise on full throttle anyway). But apart from the trim, it’s really just finding a good distance between CoM and CoL. to make your CoL move without moving your main wings, you can use a scaled down wing which is a small wing that provides the same amount of lift as a larger one. On my B-20C, the small black fins in front of the engines are those scaled down wings so you can take one of those and add it as a subassembly. It’s a useful piece for that. I hope this helped! @zoza24

    +1 6.1 years ago
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    90 zoza24

    @Mustang51 Thank you! I have a little problem with making a plane stable enough to not pitch up nor down when flying straight without adding extra wings to stabilize, i couldn't yet find the perfect solution for it, but i feel like the secret is in the height of horizontal wings according to the engines. What do you think of this situation? :)

    6.1 years ago
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    25.5k Mustang51

    No problem man! If you need any help with anything just ask :) @zoza24

    +1 6.1 years ago
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    90 zoza24

    @Mustang51 Thank you for the advice! Really appreciate it :) I'm glad you like it!

    6.1 years ago
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    25.5k Mustang51

    Hey pretty cool for an early build. I can see you’re on the right path to making some really great things! My advice with how to make a plane like this one even better is to extend its length! You seem to have the wings down pretty well but it’s a very stubby plane like this. Look towards aircraft like the Gloster Meteor or CF-100 for an example of a good wing to body length ratio for a build such as this one. On another note I prefer the second tail. Awesome job though mate!

    +1 6.1 years ago