Realistic Case Ejection for Cannons
67.0k SnoWFLakE0s
4.7 years ago
This is a working casing ejection system for cannons. It uses 2 parts for every piece of cannon ammo.
The following has been inputted into the detachers:
ammo("Cannon") = x
x
starts from max. ammo - 1 all the way to 0.
Enjoy shooting. Looks cinematic.
Optional 30 rounds version. Might be more fun to shoot.
This version has 10 rounds.
Specifications
Spotlights
- Minecraftpoweer 4.7 years ago
- DeathStalker627 4.7 years ago
- CRJ900Pilot 4.6 years ago
- belugasub 4.7 years ago
- RussianAce 4.7 years ago
General Characteristics
- Successors 3 airplane(s) +42 bonus
- Created On Mac
- Wingspan 0.8ft (0.3m)
- Length 15.9ft (4.9m)
- Height 3.3ft (1.0m)
- Empty Weight 5,795lbs (2,628kg)
- Loaded Weight 5,795lbs (2,628kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 634
Parts
- Number of Parts 23
- Control Surfaces 0
- Performance Cost 69
@heylongboi ah, noted
@SomeSPGuyWhoLikesLore you could just use the code and add detachers at the rear hull (if you're making the S tanks) and I experimented with it and you could add some delay to the detachers if you want to make a smol door thingy to open and eject the casing
Is there a version where it ejects from the rear? (Ahem swedish tank ahem)
Great 10/10.. Might use this idk
Wait this is perfect for making naval guns
@HailFire24 in Overload
add a property named 'function'
for AA you input 'AirToAir'
for ASW you input 'AirToGround'
for both you input 'Multirole'
@Dub how to make it unlimited?i want to know because im working on a tank please :)
My phone when firing it 30 min straight with unlimited ammo:
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Do you have experience with paneling cockpits?
I'm gonna use this Technology on my M114 Pershing
When the cannon levitates……..
Vey nice, Really realistic...... Oh I almost forgot.,,,,, JamesPLANESii told me to ask you about FT input for Bipedal walkii,, Can you help?
ssshhhhh. @SledDriver still out there
@SnoWFLakE0s thank you very much
@Spangsege
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Go ahead! Thanks for asking.
@SnoWFLakE0s mind if i use some of the mines on the kinder class hydrofoil on some of my builds
How do you get live action pic on iOS
@rainskaos
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Use the script I provided in the comment below.
@SnoWFLakE0s yes, I'm sure.
@TheMachinist
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Of course. Also, use this for automatical generation of this system to whatever style you want.
I’m having trouble converting the Cleaver into an ATA missile instead of an ATG missile. what do I need to do
@rainskaos
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That adds 2000 parts to whatever you're making. You sure?
Is there like a 1000 round variant of it?
@SnoWFLakE0s Que comando você usou pra modificar o canhão e ejetar essas capsulas ao disparar o canhão?? Obrigado pela leitura por favor me responda quando puder
@CookieCrumz
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role
=AirToGround