SHT-9 ARGNIS [MY MOST DETAILED TANK]
This Tank is the most detailed compared to my other Tanks.
Yes, perhaps by doing this I will disappoint mobile players, who make up the majority of my audience, but understand, I also want to develop and do something more worthy, or at least try to do it.
I tried to do something of normal quality and more worthy, but for me it turned out the same as always, which is why I’m disappointed.
Futurisic Super Heavy Tank.
Features:
1) High-detailed Tank.
2) Light, animation and sound effects.
3) Automatic Aim + Manual correct.
4) 3 types of guidance (manual, automatic and camera control).
5) Horizontal and vertical stabilizers.
6) 7 different types of shooting.
7) This is a Tank.
Description:
Name:
ARGNIS
Model:BASIC
Distribution Type:SUPER HEAVY TANK
Destination Type:DESTROYER
|SIEGE TANK
A tank that always leaves only destruction and death in its wake, capable of vaporizing any target standing in its path, and its charged shot can turn an entire island into a scorched wasteland and has extremely strong frontal hull armor. However, its power is offset by the complexity of its design and rarity.
Main Sight HUD:
Armament:
It is possible to install other weapons: Beam, EMMA, Railgun and others.
THERMONUCLEAR ELECTRO-PLASMA CANNON
Damage Type
: Energy (Thermal, Electro).
Shoot Modes
: Automatic, Power, Execution Automatic, Execution Power, Plasma Shotgun, Thermonuclear Shoot, Plasmathrower.
Projectile Velocity (m/s)
: 60000.
Power and SG Modes Reload Time (sec)
: 6.
EP Reload Time (sec)
: 10.
Automatic Mode Rate of Fire (s/m)
: 100.
EA Mode Rate of Fire (s/m)
: 60-1000.
TNS Min/Max Range
: 20.6km-Inf.
TNS Explosion Radius
: 20km.
Cannon Elevation
: 50 Deg.
Cannon Depression
: -8 Deg.
EA: The longer you hold the fire button, the higher the rate of fire.
EP: Fires 4 regular shots, then fires a charged shot after 1.5 seconds.
Beam Turret:
Damage Type
: Energy (Thermal, IPR).
Shoot Modes
: Weak & Power.
Projectile Velocity
: 1 LS (Lore), 300 km/s (SP).
Reload Time Power Mode (sec)
: 10.
Weak Mode Damage
: 2500.
Power Mode Damage
: 175000.
Cannon Elevation
: 90 Deg.
Cannon Depression
: -1 Deg.
Missiles "M-1":
Ammo
: 24.
Explosion Type
: Antimatter.
Lock Time
: 0.
Targeting
: Multirole.
Min/Max Range
: 10km-Inf.
Explosion Scale
: 125.
Explosion Radius
: 10km.
Max Speed
: 6km/s
Max Fuel Time
: Inf.
Durability:
It is a complex structure of spaced armor and module protection. Consists mainly of materials for the absorption of kinetic cannons and energy cannons.
There are internal and external force field generators that protect against various types of damage (only the lore part, this is not in SP).
It is possible to block CMD on the
EW
button, thereby interfering with the Lock Missile of the enemy, and he cannot launch a missile at you.It has protection from missiles.
Mobility:
Powerful electromagnetic motors are installed in each tracks.
It is also possible to install a hover chassis, which, although superior in cross-country ability, speed and maneuverability, but energy costs reduce the effectiveness of force fields and energy shields.
Develops ground speed
290
km/h (Under ideal conditions).
Player controls are Tank's instructions.
Specifications
Spotlights
- Zaineman 4 months ago
- Rjenteissussy 4 months ago
- MrCOPTY 4 months ago
- MAPA 4 months ago
General Characteristics
- Created On Android
- Wingspan 75.9ft (23.1m)
- Length 135.9ft (41.4m)
- Height 38.6ft (11.8m)
- Empty Weight N/A
- Loaded Weight 1,069,439lbs (485,090kg)
Performance
- Power/Weight Ratio 0.018
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 14644
Parts
- Number of Parts 1674
- Control Surfaces 0
- Performance Cost 7,407
Preformance cost is 7,407 thats alot!
@PrinceLucyth You need to be careful with these things and look carefully at the
Performance Cost
.My phone exploded after i downloaded this
@Digi i know.
@SILVERPANZER oh because I really wanted to try antimatter and I can’t do far ai targets
@Digi This will be active after you select a weapon and wait a few seconds, and how the distance to the target is taken into account, the target must be further than 10 km.
Erm my m-1 ammo is empty
@AF59 my tablet is running it
@126 he apologised+ low part builds are annoying for people who can run high part builds
You have fed my tank needs today, thank you.
@SILVERPANZER ...
that's not what i meant, what i meant is making a tank that doesn't crash my, or other people's devices
@DatFiat126Fan19 I just wanted to create something good and high quality for myself and this community, but in the end I am disappointed and no longer want to do such global and meaningless projects.
why the heck won't you make tanks that don't crash my, or other people's games
ok, k, yep, uh huh, got it,
@CAS6041
S - Super
H - Heavy
T - Tank
i was like SHT????
The way that this is created on ANDROID omg
wow,this is great tank
@MrCOPTY Cheaper, considering that antimatter is easily generated for these Tanks.
“Explosion Type: Antimatter„
68482 Call From Harvard (btw, I'm pretty sure that one missile costs more then the tank itself)
@SILVERPANZER Oh that explains it
Yo that's crazy
But how strong is your computer to load three at once???
@SILVERPANZER it's more heavier than a single german Panzerkampfwagen VIII Maus
Cool! Wish I could try it, but my phone maxes out around 800 parts...
Wow. I thought it wasn't that big but when I downloaded it boom! Jumpscare! HAHAHAHA
Great build!