High wing loading supersonic “fighter”. FLCS testbed with spaghetti code.
In all honesty I don’t think anyone should look too far into the funky trees aspect of this airplane. It’s a bit messy, convoluted, and probably has a few variables that could be entirely removed.
I’ve been steadily working on this for a while (all the way up to V, lot of variants) and this was the first one I felt super comfortable posting. As opposed to previous versions, this one has flaperons, roll and yaw dampeners, and a few other items.
A few quirks/points with this aircraft:
- With gear down, the canards aim for about 10 degrees
AoA
- The flap mode with gear down (LG/AF) is the same as alt flaps (
Activate 2
) - LG/AF Flaps have plus/minus 10 degrees of flaps based on pitch commands
- Norm flaps are controlled via
AoA
- Tailstrike is around 11-12 degrees
- PSt (Post Stall / Super-maneuverability,
Activate 5
) adds throw for elevons and canards as well as increases their response to AoA - Canards only command roll in PSt mode
- S-FLCS (Simple FLCS,
Activate 1
) reverts to a very basic control system. Canards are disabled, flaps are disabled, no dampeners, slightly less control throw, and reduced AoA compensation. I don’t recommend this mode but I didn’t want to remove it either - You shouldn’t need a drag chute (
Activate 4
) for landing, the aircraft is fairly easy to aerobrake. - The refueling probe is incredibly far forward in the nose, I haven’t really worried about it as I don’t refuel often. My apologies
- The engine has a faster response at higher power settings. In other words, it increases from 95-100% faster than it increases from 0-5%. This is (in my opinion) more realistic to real life aircraft.
- Approach power is close to 10-12% Throttle
Instructions
Action Groups:
1
-> Backup(simple) flcs
2
-> Alt Flaps
3
-> Refuel Probe
4
-> Drag Chute
5
-> Supermaneuverability / Post Stall (Only reccommended under 400 kias)
8
-> Engine (8 is automatically on, turning off will stop the engine)
Vapp ~ 130-140 kias
Vr ~ 105 kias
Vflaps / Vgear (gear extended / alt flaps speed) ~ 250 kias
Max pitch on ground (ie: max pitch without tailstrike) ~ 11-12 degrees
I just think the plane is neat because of the FLCS, it’s nice to think I created something sorta complex (and that it works!). The aircraft isn’t too special, curious what the community thinks.
Cheers!
- Mordant
Specifications
Spotlights
- blt 26 days ago
- CrestelAeronautics 29 days ago
General Characteristics
- Created On iOS
- Wingspan 23.0ft (7.0m)
- Length 85.1ft (25.9m)
- Height 13.7ft (4.2m)
- Empty Weight 9,756lbs (4,425kg)
- Loaded Weight 17,726lbs (8,040kg)
Performance
- Power/Weight Ratio 1.521
- Wing Loading 51.7lbs/ft2 (252.6kg/m2)
- Wing Area 342.6ft2 (31.8m2)
- Drag Points 2826
Parts
- Number of Parts 66
- Control Surfaces 4
- Performance Cost 428
Good Plane Bro
@Zteleat Thank you!