Gaston HAGM Missile Pack
DwiAngkasaAeronautics present:
Gaston HAGM Hypersonic Cruise Missile
NO ONE CRIPPLE CARRIER LIKE GASTON
-Gaston, probably lol
Background
With a trend of hypersonic missiles that emerges within superpowers, we decide to follow them. Besides, aircraft carriers become a critical role in combat, and crippling them could result in devastating blows to attackers. So we need a long-range missile with hypersonic capability to fulfill the need
Design and Description
Gaston HAGM is a family of hypersonic cruise missiles. It powered by a special hybrid ram-scram engine, whereas it provides efficiency to operate at Mach 5 whilst lowering ram starting speed to only 400 m/s.
MK V is the first variant where it uses a booster to put the cruise missile to the activating speed of the engine. It has working 2 stage missile system
MK VI is the air-launched variant (without booster) where the plane itself has to do a supersonic dash to activate the engine.
Specification
- Operational range: 1500 km
- Max Speed: Mach 5.3
- Max targeting angle: 25
- Guidance: GPS, Active homing, Inertial
- Warhead: 1000lb
- Activation speed (MK VI): 400m/s or 1440kmh
Control:
- AG7 to activate the MK V (the one that has a booster)
- Speed up to 400m/s or 1440kmh to activate MK VI
Coloring:
- White Pylon: Gaston MK V HAGM
- Red Pylon: Gaston MK Vi HAGM (Air Launched)
Note:
- Do Not Mirror
- Grab it by pylon and drag em to the sub-assembly
- Feel free to use it in your creation. Just credit me (tag me if you want)
- The boost stage of MK V is unguided
- If you want to change the activation group of MK V, select the middle missile and changes its
activationGroup
using overload (Current code: FireWeapons & Activate7) - Lag could probably make the missile fail to homing
- If you activate the MK V (pressing AG7) and press fire weapon without lock, it will drop.
- Do not add more than one MK V per build
The MK V (booster) currently could only have 1 missile per build, that's mean in one build, you cant have more than 1 in your aircraft. If you add another, the missile and detacher coding won't work (either it won't fire or it won't homing). I have been tinkering about this problem but to no avail. MK VI (Air launched) doesn't have this problem.
Shoutout:
- F-8 PI'I PAHOA by LinearAerospike.
Although we have different design whereas Linear use more complex code and I use simpler and attachment manipulation, his design is very interesting. He also helps me to tweak this. Probably give him love and upvote maybe?
I would say this 2 stage missile is pretty crude and inflexible. if you have better ways to make it work, please develop it further. I basically combine Folding wing method by ChrisPy and Custom Missile diagram by BeryllCorp to make this. Also, somehow this type of build is at mercy of SP physic and can be unpredictable.
Gallery:
Aircraft on display: FAD-157 Gladius
Specifications
Spotlights
- goboygo1 3.4 years ago
- kanhnasgor 3.4 years ago
General Characteristics
- Created On Windows
- Wingspan 5.1ft (1.5m)
- Length 29.0ft (8.8m)
- Height 11.4ft (3.5m)
- Empty Weight 9,538lbs (4,326kg)
- Loaded Weight 9,538lbs (4,326kg)
Performance
- Wing Loading 126.6lbs/ft2 (618.1kg/m2)
- Wing Area 75.3ft2 (7.0m2)
- Drag Points 684
Parts
- Number of Parts 105
- Control Surfaces 0
- Performance Cost 375
@BurkeAircraft1 2 stage missile : Guide
Demonstration
Please read the note about technical stuff. Also don't fire it under 10 km from the target.
@TRD Didney worl
bruh I almost thought it was a mod lol but it never gonna happen.....
Didney worl
An version with the aircraft pls
Looks like zircon
Didney worl
Creates damage the size of a
BAAAAAAAARRRRRRRRGGGGEEE
Tutorial on how to make a 2 stage missile
Gaston ? Gaston Lagaffe ? Anyway, nice missiles !
somewhat it is similiar to Zircon missile, Change my mind
NOOOOOOO OOOOONE Zips like Gaston, Breaks those ships like Gaston, no one blows all the buildings to bits like Gaston!
Man this is mint! Great job. Gonna use it to take out a carrier task force.
zircon