Real working artificial horizon v0.8
Apparently, i forgot to delete pitch and roll input that i put in for testing... sorry. Will upload corrected in several hours. Or you can move the rear box with finetuner, select a gyro, than delete inputs and change AG if you want
Well, there were some artificial horizons uploaded recently, but they were just a gyro and and two hemispheres. So they were vertically inverted for the pilots view - when you pitch down, they showed a plane on blue hemisphere. I added a mechanism reversing the vertical movement. This one shows the same as an interface . ?ctually, i disasembled an old real one that i found and reverse engineeried. Unfortunately, i have deleted vertical angle marks accidentally, i will upload a better version.
AG7 to activate. it can stick outside the box safely. You can scale it, stick to the desired place, than select all the parts with finetuner and move or rotate. If you rotated it - than after select a gyro separately and set all rotations to 0
Specifications
General Characteristics
- Successors 1 airplane(s)
- Created On Windows
- Wingspan 1.8ft (0.6m)
- Length 16.4ft (5.0m)
- Height 3.4ft (1.0m)
- Empty Weight 802lbs (363kg)
- Loaded Weight 802lbs (363kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 400
Parts
- Number of Parts 31
- Control Surfaces 0
- Performance Cost 171
@DarthAbhinav thanks. Didnt know
@SSSvaSSa @GenrichTitov @DarthAbhinav @grantflys
i have corrected the mistake, please see an updated version in successors
@grantflys sorry, was too eager to boast it working) it was doing all sorts of strange things in development) i will get back home in a few hours and reupload. Or just move the hull with finetuner and set roll and pitch inputs in gyro to 0
@vonhubert Oh, that makes sense.
@grantflys it may be glitching because i forgot to delete roll and pitch input...
It works - barely. Good ideas in this though!
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