Sol - Pathfinder
162k spefyjerbf
7.8 years ago
Auto Credit Based on spefyjerbf's 3D Artificial Horizon
"To travel among the planes of existence."
Of course I built a plane with the 3D artifical horizon.
The Sol-Pathfinder is a light interceptor that features a 3D artificial horizon. Its ordinance includes two compact shotguns, and some vortex cannons. Its dual compact shotguns can be used defensively, to destroy enemy missiles.
Controls:
Activator 1: turn on night vision.
Activators 2-3: Vortex cannons.
Specifications
General Characteristics
- Predecessor 3D Artificial Horizon
- Created On Windows
- Wingspan 58.7ft (17.9m)
- Length 45.2ft (13.8m)
- Height 9.1ft (2.8m)
- Empty Weight 18,961lbs (8,600kg)
- Loaded Weight 18,961lbs (8,600kg)
Performance
- Power/Weight Ratio 5.274
- Wing Loading 48.5lbs/ft2 (236.6kg/m2)
- Wing Area 391.3ft2 (36.4m2)
- Drag Points 10705
Parts
- Number of Parts 252
- Control Surfaces 6
- Performance Cost 1,076
Thanks @spefyjerbf
@Joco80 Scale the exhaust for some engines to be long and skinny, and then put them over an exhaust that was scaled to be disk shaped.
@spefyjerbf Thanks How do you do that?
@Joco80 There is some modding involved, but the modding isn't the easy part. All you do with the modding is scale the engine exhaust. The rest is aligning and scaling the engine exhaust so it looks like crosshairs.
If you used Xml modding to make the artificial horizon, would you tell me how please...I really want to know.
no need to say, IT'S COOL...
Cool!
@Potkuri The engine is actually what got tilted. When the exhaust is scaled wierdly, it orients itself in relation to the world plane.
How did you even come up with an idea to build an artificial horizon? I see you used a forward-facing jet engine and a tilted cockpit block, but still I don't see how it really works...