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Simpleplanes Terrain (why is it so weird?)

3,155 TheManChan  1.2 years ago
31 downloads
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Why is SimplePlanes terrain so unrealistic?

I think there should be a whole update to the islands to both, make them more realistic, and make them more ground vehicle accessible.

This comes specifically for krakabola and Yeager and bandit airport. I find it super weird that there’s two perfectly sized islands for airports. It would also be really cool to incorporate more trees and make the beach on yeagers side more accessible to roleplay a D-day style invasion. Also the small islands feel weird to have scattered, they would be ok if they were a bit farther out.

There’s one big island closer to bandit that I like playing ground vehicles on but the terrain is too extreme to set up realistic positions or to even get to access points.

I would love to see more buildings or small towns scattered around the islands to target with bombers or artillery, or to fight in with ground vehicles.

Adding maywar to mobile would be absolutely fantastic, I don’t understand why taking out the wind turbines and the pyramid can’t be done. I would love to have a larger and more open island to drive around and fight on. I think that’s a great example of good terrain generation with the mountain in the background and it’s still accessible to ground vehicles if you drive up it. I think it would be good to make the river cut into the island more to place buildings and towns around it to populate maywar a bit better.

I think choosing a geographical topic or theme for each island would be really cool also based on their location.

Keep the open desert feel of maywar, make the mountain a bit shorter so it’s not so much of an extreme change, maybe make a canyon with water run through the mountain, then it would make sense to place a bridge so incredibly high in the air. Add some small towns around the island to populate it a little bit more and it would be cool to see a small military base in a few places with short range AA guns and maybe missiles. I think this would help explain why there’s always convoys traveling around and it would be cool to have the convoys go from one base to the other. Making the island kind of an “active warzone” would be really cool and would promote more realistic combat.

For wright, I think the best change would be to change how extreme the canyons are so it’s easier for ground vehicles to get inside. I think you could theme wright around a port city! It would be really cool to see a naval base on the island where the USS tiny could start its journey. Around that base could be a town or a small city where the airport could be located. It would explain why the uss beast is traveling away from the island and also provide a cool naval playground. I think adding helipads here would be cool. For the north iles, get rid of it and move the airstrip onto the island and turn it into a military base with helipads. For sky park city, turn it into a city! turn the cones into buildings to fly around! It would be cool to get a revamp of the proving grounds because as of right now it’s not fun to test vehicles on because i always get stuck on the tip of one of the pyramids, no matter the vehicle.

Krakabola and Avalanche comments coming soon…

General Characteristics

  • Created On iOS
  • Wingspan 3.3ft (1.0m)
  • Length 7.5ft (2.3m)
  • Height 4.7ft (1.4m)
  • Empty Weight 731lbs (332kg)
  • Loaded Weight 731lbs (332kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 1029

Parts

  • Number of Parts 6
  • Control Surfaces 0
  • Performance Cost 14