torque turbo development (not finished)
827 mightyscab
7.6 years ago
No Tags
this is basically the first version of an engine i am creating, it is no where near finished but the torque is already there. set throttle to 30% and press AG.1 to activate turbo fan, once this is done go full throttle and feel the magnificent torque
Specifications
General Characteristics
- Successors 1 airplane(s)
- Created On Windows
- Wingspan 101.7ft (31.0m)
- Length 85.2ft (26.0m)
- Height 24.5ft (7.5m)
- Empty Weight 52,522lbs (23,823kg)
- Loaded Weight 70,015lbs (31,758kg)
Performance
- Power/Weight Ratio 1.925
- Horse Power/Weight Ratio 0.171
- Wing Loading 47.8lbs/ft2 (233.2kg/m2)
- Wing Area 1,465.9ft2 (136.2m2)
- Drag Points 37590
Parts
- Number of Parts 1371
- Control Surfaces 7
- Performance Cost 2,731
@Potkuri it took a lot of parts to build the test plane as seen, also with the engine concept being sort of complicated and using multiple engines to create one big mammoth turbo jet causes most cpu's and gpu's to pack up there bags and leave
Thanks for the clarification. I understood the principle of operation right then. What I don't quite get is the number of parts... @mightyscab
@Potkuri i trying to find a way to utilise the power from the props to force air through the jet there i a way i have seen it done i just cannot get the efficiency
Wow, I wouldn't have guessed SP actually simulates airflow around engines and makes creations like this to work. For example you can but a propeller engine inside a closed box and it still makes the plane fly. @mightyscab
@IAmMyBoss @Potkuri its not finished and still only basic
@IAmMyBoss all you need to know is it lags my monster gaming tower, its a concept turbo fan that uses a normal jet and forced induction like a turbo to half the time it takes the jet too spin up and also adds at the mo about 10-15% more thrust. @Potkuri
Same@Potkuri
What, not mobile friendly? I'm curious to know what's inside...