SpriteJolt-1.0 (S-series)(EXPERIMENTAL)
293 Engineer69
8.9 years ago
Has a special and experimental brake system. Controls for engines: main engines(group 2); (ex)brake engine on top(group 1). Bassically you activate both groups to start all engines and then turn the upper brake engine with the VTOL slider to the position of your choice. When landing, SLOWLY decrease engine power and deactivate group 2. Then turn the brake engine around to decrease landing speed. WARNING: EXTREMELY fast plane; do not decrease power too fast or the plane will explode. Only use full power when in a straight line. When turning, slowly decrease power to 400-550 mph and then execute the manuver. Recomended for very experienced players.
Specifications
General Characteristics
- Created On iOS
- Wingspan 45.7ft (13.9m)
- Length 26.2ft (8.0m)
- Height 9.7ft (3.0m)
- Empty Weight 7,760lbs (3,520kg)
- Loaded Weight 10,387lbs (4,711kg)
Performance
- Power/Weight Ratio 3.569
- Wing Loading 44.0lbs/ft2 (214.8kg/m2)
- Wing Area 236.1ft2 (21.9m2)
- Drag Points 2569
Parts
- Number of Parts 50
- Control Surfaces 5
- Performance Cost 292
I know but I wanted to test something else for a change @Skua
If you want to make this a lot easier, try using a couple of VTOL engines. The nozzles can be rotated nice and quickly, and then you can use the same engine for forward power as well as brakes.
No problem
Thanks for the upvote @ronyseptian17