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Attack Helicopter, can someone fix the yaw problems?

1,716 Ac3Zodiac  1.5 years ago
18 downloads
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Auto Credit Based on Ac3Zodiac's Attack Helicopter w/cockpit

The Helicopter is unstable in the yaw axis, can someone fix it?

General Characteristics

  • Predecessor Attack Helicopter w/cockpit
  • Successors 1 airplane(s) +17 bonus
  • Created On iOS
  • Wingspan 25.9ft (7.9m)
  • Length 33.6ft (10.2m)
  • Height 13.4ft (4.1m)
  • Empty Weight 6,494lbs (2,946kg)
  • Loaded Weight 8,776lbs (3,981kg)

Performance

  • Power/Weight Ratio 15.362
  • Wing Loading 86.8lbs/ft2 (423.8kg/m2)
  • Wing Area 101.1ft2 (9.4m2)
  • Drag Points 2411

Parts

  • Number of Parts 39
  • Control Surfaces 1
  • Performance Cost 435
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    1,577 Lee24

    @Ac3Zodiac There are 2 simple ways in which you can achieve yaw control without a tail rotor:

    1. you can add a gyro, and use the yaw power slider to use the gyro to yaw the
      aircraft

    2. (My preferred way) you assign yaw as your input for collective
      pitch(alt)
      , (make sure one blade has the input inverted), so that one blade increases collective and the other decreases, this creates a yaw moment.

    1.5 years ago
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    Oh, well I tested and that seemed to be the problem

    1.5 years ago
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    1,716 Ac3Zodiac

    @Dogedogebread13 But I have two contra rotating main rotors, why cant it fly normally? Having this design makes a tail rotor not needed.

    1.5 years ago
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    If you don’t want the tail rotor, just hide it too

    1.5 years ago
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    Simple, attach the tail rotor on 1 side, the reason why it needs that is because the main rotor creates a much amount of torque which in turn spin very much the rotor

    1.5 years ago