OTOMATIC SPAAG
What is OTOMATIC SPAAG?
The OTO Main Anti-aircraft Tank for Intercept and Combat (shortened as Otomatic, a play on Automatic and OTO) was an Italian self-propelled anti-aircraft gun (SPAAG) prototype.
Designed and built by OTO Melara, it was armed with a single 76 mm naval gun.
About this build
This build includes a turret automated by FT and an FT fuse made to resemble a VT fuse.
If the radar is deployed and HE-PFF is selected, the turret will automatically track the enemy aircraft.
Operation
Roll&Pitch:
When the radar is stored or APFSDS is selected: Manual operation
When the radar is deployed and HE-PFF is selected: fine adjustment of the aim
AG1:Storing Radar
AG2:-
AG3:-
AG4:-
AG5:-
AG6:-
AG7:Light on
AG8:Deactivate turret
VTOL:-
Trim: Gas pedal
Some screenshots
Front
Back
Deploying the radar
Storing the radar
Sighting device
The red arrow indicates the direction of the vehicle.
Automatically compensates for vehicle tilt
Specifications
Spotlights
- bjac0 4.2 years ago
- haidebiany 4.2 years ago
- BaconAircraft 4.2 years ago
- RussianAce 4.2 years ago
- Dllama4 4.2 years ago
General Characteristics
- Successors 3 airplane(s) +7 bonus
- Created On Windows
- Wingspan 11.8ft (3.6m)
- Length 32.1ft (9.8m)
- Height 15.7ft (4.8m)
- Empty Weight 86,307lbs (39,148kg)
- Loaded Weight 88,252lbs (40,030kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 404
Parts
- Number of Parts 1049
- Control Surfaces 0
- Performance Cost 5,025
Is it ok if I use this turret for my anti-aircraft thing I'm going to be doing
I'ma take it Even if you say no
333 oh, wait they don’t use this on anti-air. Oh well.
@Rayyan6362 as a war thunder player fax
On war thunder we call it "the 1 sec reload guy"
Ototototototototototototototototo
Otototototototototototototototototototototototototototototototototototo
@Scharnhorst will there be a version with tracks 2?
@Scharnhorst I tried modifying your otospaag into a rear facing AA gun and it doesn't track unless it faces forward. Any suggestions to make it work that way?
@Scharnhorst Can I use your radar in my own vehicles?
May I ask you to help? I'm making a prototype for a tank turret. After looking at your scripts. How to remove the spontaneous rotation of the tower at the beginning of the game? https://www.simpleplanes.com/a/rzsc2D/Modded-Rotator-5400
@WhyAreYouReadingThis simple XML modding
para los que les guste el mod tracks 2 tengo una versión con pistas lo que reduce drásticamente el conteo de piezas
You don't need to comment with a tag on their own post, unless they've removed it from their followed builds, they don't get notifications. @Mulemwa
How can i add more ammo for the auto fire?
@ Scharnhorst Just wondering whether or not you were a part of an alliance
@Scharnhorst check this, please
https://www.simpleplanes.com/a/bzVzcg/Mad-Math-Funky-Road-Auto-aim-turret-for-planes
Thank god, a tank that doesn’t use the tracks 2 mod. If they don’t implement that as a feature like overload and fine tuner gonna be mad.
@WolfSpark
Actually, this auto aiming system accounts for roll
High quality.
BTW, do you mind if I use a funky code from this on one of my designs (I will give credit)?
@krevedkopro
Thanks, I may do it if I feel like it.
@Scharnhorst, hello! I haven't played SP several years, but thanks to this your craft i have mentioned that FT was added to the game, and i started discovering it. For current moment your code seems too complicated for me, but as i realise from comments, your current code doesn't count with acceleration, instantaneous speed only. I dont know why it is, but i want to suggest you using a Laplace transform, maybe it will help to predict target movement using not only speed, but acceleration too?
https://en.wikipedia.org/wiki/Laplace_transform
so fucking Amazing
I’m lovin it! Especially the radar retraction animation.
Yes!! Thats It!! Show all the People in this Group the Power of Proximity Detonation Shells!!!
@typeZERO
YES.