BF-109 5.0
I fixed some mistakes.But it seems that there are still some mistakes.Please corret them yourself.I'm embarrassed.
You don't have to worry about the specific model of this aircraft. It's customized on the bf-109f platform. Its flight performance refers to bf-109f, but it is not exactly the same. I use the 1350 power engine, because I like to fly with full thrust, which will turn on the afterburner mode, so the aircraft will be faster at some altitude.
I have measured that its climb rate is 22m / s, which is in line with historical performance. The power displayed in the setting interface is not accurate, which will cause the aircraft speed to be faster at high altitude. The value in mod overload is the correct power. I think we should adjust the speed by adjusting the resistance.
The wing area is shown as 16.5?, which I think is not correct. In the game, the vertical tail area is also included in the wing area, while the vertical tail area is not included in the wing area in reality. If you remove the area of the vertical tail, it should be about the same.
I don't want to change it any more. Because of the modification, I need to readjust the flight performance, which is troublesome. I am lazy.
The stall speed of the plane is 160km / s, and you need to land at 180km / s. A high speed landing can cause a bounce. When the speed is higher than 240km / s, please do not fully open your flap.When the speed is lower than 300km / s, open the general flaps, and when the speed is lower than 240km / s, open all flaps. Can land with 20% throttle.
VTOL (down) = flaps
VTOL (up) = flap + speed reducer (50% throttle, open when diving, need to dive first)
PS: it's not a simple job, you need to practice it, remember to top up the thrust, otherwise it's easy to stall.You need to drop at least 1000m or you may hit the ground.
Trim = trim
Activate1 = hatch cover
Activate2 = parachute jump (need to fly backwards)
Activate3 = open umbrella
Clocks and watches, altimeters, speedometers and oil quantities are all accurate.
Clock: the default time is 10:30 a.m. and it's the same as the real world. Altimeter: the height of long pointer rises 1000m every revolution, and that of short pointer rises 12000m every revolution.
I made an overload meter by myself, which supports - 3G~ + 9G overload, and the default overload is 1G
Please note that do not open the shaft in the setting, which may cause the shaft to fail. You can view them through mod overload.
I've changed the number of bullets and the damage. There are 99 damage points on the 20 mm caliber, 100 rounds of ammunition and 13 rounds / second. There are 50 damage points on the 15mm caliber, 300 rounds of ammunition and 25 rounds / second. If you keep shooting, you will have no bullets. The cooling time of ammunition filling is 5 minutes.
Specifications
Spotlights
- goboygo1 4.8 years ago
- Pietro 4.8 years ago
- goxictamer88 4.8 years ago
- Davisplanez 4.8 years ago
- ChrisPy 4.8 years ago
- ThatGuySaucy 4.8 years ago
- edensk 4.8 years ago
- FlyingHueman 4.8 years ago
- Inuyasha8215 4.8 years ago
General Characteristics
- Created On Windows
- Wingspan 31.4ft (9.6m)
- Length 29.8ft (9.1m)
- Height 11.8ft (3.6m)
- Empty Weight 6,785lbs (3,077kg)
- Loaded Weight 7,640lbs (3,465kg)
Performance
- Horse Power/Weight Ratio 0.088
- Wing Loading 43.0lbs/ft2 (209.9kg/m2)
- Wing Area 177.7ft2 (16.5m2)
- Drag Points 1605
Parts
- Number of Parts 967
- Control Surfaces 4
- Performance Cost 3,391
This should have like 100 upvotes
sexy
very nice plane, the speed and altitude indicators are awesome.
This is probably the best BF-109 on the site. So smooth!
Is it really an air brake?.. Come on, it's 109, not a heccing dive bomber!
@RYAviation But you need version 1.9 for them to work
@RYAviation The one above shows the speed in km / s, and the one below shows the relative height from the ground in m.
@ChisP Thank you
What’s that digital counter in the corner doing ?
Go ahead and delete your 4.0 version. Right next to the downloads hit the drop down and hit remove.
Very great cockpit , nice plane .