ARC-50 Plasma Sniper Rifle
13.6k PyrusEnderhunter
8.1 years ago
Auto Credit Based on DestinyAviation's DSR-76 "Silent Death" Sniper Rifle
The ARC-50 Plasma Sniper Rifle is the standard anti-Infantry and Material sniper rifle. It has the ability to shoot in all environments including space. As well as a hyper advanced scope that can pick out a fire fly from a spotlight. It uses a 50 bolt plasma cartridge as well as an ion discharger at the end of the barrel, designed to launch the plasma bolt to a velocity that can even penetrate some tanks. Enjoy!
Thank you DestinyAviation for letting me use the frame work!
Specifications
General Characteristics
- Predecessor DSR-76 "Silent Death" Sniper Rifle
- Created On iOS
- Wingspan 24.6ft (7.5m)
- Length 164.5ft (50.1m)
- Height 37.4ft (11.4m)
- Empty Weight 42,926lbs (19,471kg)
- Loaded Weight 42,926lbs (19,471kg)
Performance
- Wing Loading 134.3lbs/ft2 (655.6kg/m2)
- Wing Area 319.7ft2 (29.7m2)
- Drag Points 28368
Parts
- Number of Parts 344
- Control Surfaces 0
- Performance Cost 830
plasma weapons.... halo? fallout? plasma sends a hitting yet slow as ........but nothing to worry about now XD this time plasma is fast
Lol @PyrusEnderhunter
@TemDesBur we all see XD
I see @PyrusEnderhunter
@TemDesBur Yep. Logics.
Ahh @PyrusEnderhunter
@TemDesBur the discharger gives the bolt velocity
@TemDesBur True.
needs to shoot something
@MemeKingIndustriesAndMegaCorporation Plus it can turn blood into hard rock so yeah.......
@MemeKingIndustriesAndMegaCorporation yeah, but the difference is very minimal
@TemDesBur At some point it will give more Penetration, because in the end, you're really just making something move super fast at something else, causing more damage than just throwing something at the target.
@PyrusEnderhunter this velocity doesn't affect the damage or penetration... right? @Pilotmario
@TemDesBur the bolts used are surrounded by a mollecular coating. Giving it velocity.
velocity of a plasma bolt is only useful if you want to make it easier to hit something, it doesn't do more damage when moving faster due to the fact the damage of a plasma round is purely chemical, this also applies to shaped charge/HEAT/HE/HESH rounds