NATO Standardized FEAR X5
The Ferrous Electro-Anodized Rifle (FEAR) is an integration to the M4/M16-style lower receiver. It is a highly unconventional, experimental weapons system, and has seen multiple iterations, as designated by the “X5” in its title.
The FEAR is a three-stage coilgun, unique in the fact that it is the first weapon, substituting electromagnetic force for gunpowder, that has been produced and deployed in various NATO member nations. It fires ferromagnetic rounds similar in shape and diameter to that of the M4’s native caliber, 5.56 mm. Under optimal firing conditions, the FEAR has averaged a muzzle velocity of 1350 m/s, just shy of Mach 4. The implications of such a velocity are not to be understated; incredible accuracy and ranges that easily outperform military-grade Semi-Automatic Sniper Systems and bolt-action rifles. This also means that the FEAR will have some light armor-piercing capability.
This weapon will feel comfortable in the hands of any seasoned infantry. Its sheer power qualifies it for a multitude of roles, from a battle rifle to a DMR.
A brief design explanation: the most important part of this weapon is the power source. In place of a buffer tube, the FEAR houses a high-voltage battery (the two red-colored bands indicate correct battery orientation). Attached to the battery housing is an adjustable buttpad.
Behind the charging handle are two buttons, electrical switches that double for the gun’s safety (note that the weapon is still primes using the charging handle).
The three large cylindrical sections along the barrel of the gun are the solenoids, or the electromagnetic coils, that propel the ferrous projectiles. The magazine holds 20 rounds. With a weapon of this capacity, an optic is absolutely necessary, so I chose my per diem Aimpoint ACO. There is plenty of underbarrel rail space, useful for attaching a foregrip or a bipod.
Despite the advantages of such an infantry weapon, there are several downsides. First and foremost, the weapon is heavy and unwieldy. The amount of recoil is quite high, although the weapon is locked to semi-automatic firing. Additionally, two weapon-specific types of ammunition are required (being the battery, and magnetized ammunition).
Specifications
General Characteristics
- Created On iOS
- Wingspan 4.9ft (1.5m)
- Length 70.5ft (21.5m)
- Height 26.0ft (7.9m)
- Empty Weight 11,199lbs (5,079kg)
- Loaded Weight 11,199lbs (5,079kg)
Performance
- Wing Loading 74.7lbs/ft2 (364.5kg/m2)
- Wing Area 150.0ft2 (13.9m2)
- Drag Points 10602
Parts
- Number of Parts 267
- Control Surfaces 0
- Performance Cost 632
No
@YuukaNeko I might get around to calculating it for you but for right now that seems about right.
GUN!!
@MrDoolittle Hehe, yeah... I guess I'd have to go with a low number, like maybe 6 or 7 magazines before you need a new battery. I've researched some of the coilguns people have prototyped, they need like a lot of batteries to actually work
@YuukaNeko lol you can do it I believe in you (btw if you want you could just make it up like they do in the movies ;] )
@MrDoolittle Good question! I don't really know? I'm sure there must be a way to calculate it, but by them I'd basically be prototyping this thing, and I'm too lazy to do that X3
Noice explanation but just for nerds sake, how many mags before you have to reload the battery?
@Z3RO Thanks <3
nice explanation and the weapon design is gorgeous
Noice