Spock's Je!lyfish
Spock's Jellyfish
Weapons:
1x Pulsed Energy Phaser
70x Proton Torpedo
History
After the ship's commissioning in 2387, Ambassador Spock piloted the Jellyfish during his attempt to save the Milky Way Galaxy from destruction by the supernova of the Romulan sun before it destroyed Romulus. Spock used the Jellyfish to inject red matter into the supernova, resulting in the creation of a black hole that absorbed the nova. While the plan succeeded, Spock was unfortunately too late to stop the supernova from destroying Romulus.
Spock surrenders the Jellyfish to Nero
As Spock was attempting to depart, he was intercepted by the Romulan mining vessel Narada, and both ships were pulled into the black hole. The Narada emerged from the tunnel through space-time in 2233 and was the catalyst for the alternate reality, whereas the Jellyfish exited the black hole twenty-five years later. Upon capture by Nero, the ship was stored inside the Narada. Nero later ordered the use of the red matter aboard the seized ship to destroy the planet Vulcan.
Spock pilots the Jellyfish in battle
The ship was destroyed when the younger Commander Spock of the alternate reality was able to retrieve the ship and piloted it on a collision course with the Narada, igniting the red matter inside. Spock survived the collision and was beamed aboard the USS Enterprise at the last moment.
The Real Thing
Specifications
Spotlights
- MAHADI 3.3 years ago
- AWESOMENESS360 3.3 years ago
- BuiltBionixInd10 3.3 years ago
- Scratchoza 3.3 years ago
- LieutenantSOT 3.3 years ago
General Characteristics
- Predecessor j9a
- Created On Windows
- Wingspan 10.7ft (3.3m)
- Length 29.9ft (9.1m)
- Height 22.3ft (6.8m)
- Empty Weight N/A
- Loaded Weight 15,461lbs (7,013kg)
Performance
- Power/Weight Ratio 5.014
- Wing Loading 136.8lbs/ft2 (667.9kg/m2)
- Wing Area 113.0ft2 (10.5m2)
- Drag Points 8022
Parts
- Number of Parts 265
- Control Surfaces 2
- Performance Cost 1,344
thanks @Scratch for helping with the roll problem
Yeah, this thing is the shit. I love it. Handles like a dream.
MMM Mobile friendly
@Aweyer26 @Aweyer26 alright, may i ask where they are located (the missiles) ill lower them myself.
+1 for it being really awesome to have one with a lower explosion scale. Awesome build.
@Br0ken yah that's just something you will have to avoid
Hello, can i get a variant where the explosion scale of the proton torpedo lowered by a lot? Every time i crash the game crashes aswell..
Interesting
In that first GIF with the high explosionScale value Infernos, how in the world did that not lag like hell? Also DAMN this thing is cool!
@Ergithe
@Dastin
@goboygo1
@LieutenantSOT
@TheSolarFlare
@Strikercritsilver
@scratch
@Grob0s0VBRa
@Hello123124
@AWESOMENESS360
@CrimsonOnigiri