LJ Dynamics F/A-21A
The F/A 21 is a 6th gen, multirole and carrier capable Fighter by newly renamed LJ Dynamics. It is capable of landing in rough terrain, normal very short runways and on carriers. The same for takeoff. Through it's crazy Power/Weight Ratio pf 1.9 it can carry lots of different Weapons, wich makes ig a real multirole Fighter. Through it's lightweight and big wing area it is capable of high angles of attack, as long as the pilot is skilled enough to not overturn it. The A Variante is rhe first model, and several variants and Blocks will be following, like eventually ecen a VTOL variant. It is also planned to bring several attachments and Big improvements to the jet, this is the new platform for any LJ Dynamics tests and special devices, which is also why it is held pretty simple.
ARMAMENT
The F-21A carries 5 long Pylons and 8 small ones, each of wich can be loaded with as big as a weapon as possible on the type of pylon. It's main Dogfight weapon is the sidemounted 25mm Cannon, with a firing rate of 60 rounds per second, a velocity of 850 m/s and 940 rounds of ammunition.
CONTROLS
AG 1: braking parachute
AG 2: hook down
Takeoff Speed is ~200mph.
At low speeds it pulls extremely high angles of attack, especially with a big Loadout, you have to be careful not to over-pull it. Also for takeoff don't pull the stick completely back, it takes off the best and earliest when around half pulled back.
I haven't posted anything for the last 6 months, but now I'm back and I'll be more active. If you have a suggestion what I could improve for the following Blocks (Improvement/Version in Series), or a suggestion for another version (VTOL, STVOL, Rocketlaunched, Trainer), tell me in the comments please!
Specifications
General Characteristics
- Successors 1 airplane(s)
- Created On Android
- Wingspan 30.8ft (9.4m)
- Length 37.1ft (11.3m)
- Height 13.8ft (4.2m)
- Empty Weight 9,116lbs (4,135kg)
- Loaded Weight 17,693lbs (8,025kg)
Performance
- Power/Weight Ratio 1.905
- Wing Loading 46.5lbs/ft2 (227.2kg/m2)
- Wing Area 380.2ft2 (35.3m2)
- Drag Points 3001
Parts
- Number of Parts 60
- Control Surfaces 5
- Performance Cost 390
I want the plane to be a bit unstable at low speeds, that can be good for combat! At higher speeds it should be stable!
I'm back! If you have a suggestion what I could improve for the following Blocks (Improvement/Version in Series), or a suggestion for another version (VTOL, STVOL, Rocketlaunched, Trainer), tell me in the comments please!
@Lambojuli no there’s no need for that :)
@Mustang51 ok, thx! I will do that in the second version of my F-21!! Should I credit you then?
@LittleTOADY no? Only because it has the inlet under the cockpit and a bubble cockpit that doesn't mean it is an F-16! Look at the eurofighter for example!
So I’m a little confused as to why it keeps rolling at slow speeds when I’m only inducing pitch. Adding more wing area helps and also putting the CoM further to the front of the aircraft is a good idea. I would also maybe reduce the angle the canards can move as those higher angles only reduce turn rate and at a certain point doesn’t have so much affect on this particular craft’s aoa
@Mustang51 Ok thx.
@Lambojuli let me play around with it. I’ll let you know what you can do
@Mustang51 got an idea how I could could fix that? It is supposed to pull high angles of attack, but it should be stable at higher speeds. And especially with a bit trim!
This looks pretty cool! It feels a little stubby and flight characteristics aren’t great but overall it’s not too bad. Nice one
Bro you could've just continued it to a f16