[OLD] X-2B Wyvern Elite
UPDATE:
N/A
HISTORY:
Pending
ARMAMENT:
14x short ranged unguided air-to-ground rockets
4x medium ranged radar guided fire-and-forget air-to-ground inferno missiles
2x medium ranged radar guided air-to-air guardian missiles
2x long ranged radar guided fire-and-forget air-to-air interceptor missiles
Dual 50 cal. vulcan gattling guns
OPERATION INSTRUCTIONS AND ADVICE:
Do not pitch down too hard or too quickly while launching a missile or a rocket, otherwise it might collide with the craft mid-flight and destroy it.
Action group 1 illuminates the exterior lights.
Action group 2 jettisons the rocket pods.
Action group 3 jettisons the inferno missiles.
Action group 4 jettisons the guardian missiles.
Action group 5 jettisons the interceptor missiles.
Action group 6 jettisons the external fuel tanks.
Action group 7 deploys the arrest hook.
The trim slider adjusts the pitch of the air intakes in the front. This is merely an aesthetic feature, it does not affect the performance of the aircraft.
DISCLAIMER:
The X-02 Wyvern is property of Namco Bandai and all other associated developers of the Ace Combat series of games.
Specifications
General Characteristics
- Created On Windows
- Wingspan 43.1ft (13.1m)
- Length 50.0ft (15.3m)
- Height 10.9ft (3.3m)
- Empty Weight 13,156lbs (5,967kg)
- Loaded Weight 18,596lbs (8,435kg)
Performance
- Power/Weight Ratio 3.625
- Wing Loading 47.2lbs/ft2 (230.3kg/m2)
- Wing Area 394.2ft2 (36.6m2)
- Drag Points 4728
Parts
- Number of Parts 120
- Control Surfaces 4
- Performance Cost 745
Oof I’m on ios
@Yoyoyooo
The decals were not easy. I shaped multiple fuselage blocks into a series of thin triangles and parallelograms then used the Fine Tuner mod tool to position them into the shape of bat wings. I also used the Overload mod tool to disable collisions which prevents them from causing any clipping problems.
Nice but how do you do those decals