Simple Plane
5,683 BenSkyWalker
5.5 years ago
No Tags
The plane is simple, however the gear is somewhat detailed. This was built mostly as a test for my currently w.i.p. build, but this is fairly usable in its own right. Not much but feel free to use it if you like it, and beware your brakes.
CAUTION: Accidentally put trim on the ailerons
Specifications
Spotlights
- CRJ900Pilot 5.5 years ago
- Gameboi17 5.5 years ago
General Characteristics
- Successors 2 airplane(s) +14 bonus
- Created On Windows
- Wingspan 42.0ft (12.8m)
- Length 31.5ft (9.6m)
- Height 13.1ft (4.0m)
- Empty Weight 3,543lbs (1,607kg)
- Loaded Weight 4,207lbs (1,908kg)
Performance
- Horse Power/Weight Ratio 0.118
- Wing Loading 19.0lbs/ft2 (92.8kg/m2)
- Wing Area 221.3ft2 (20.6m2)
- Drag Points 2938
Parts
- Number of Parts 111
- Control Surfaces 7
- Performance Cost 455
@ChiChiWerx First I wish to thank you for the advice, I’ve had some autoroll problems with some designs. Now, as for this plane, this thing was never going to be much more than a test platform and I did not expend much effort into the test plane itself as I initially was rather doubtful of the gear I’d built. The plane merely served to test the gear, and yes, it is a terrible plane, but effective enough to test potentially rough landings(even more so due to its poor configuration). As for the mystery aileron trim, I honestly didn’t know this had trim on the ailerons until you mentioned, I never used trim while testing initially, I’ll add it to the description as warning.
I noticed a couple things on your build. First, nice LG, great details. Second was the flaps, which create a nose up/down effect and the trim being set to roll...I can only assume you are having, or have had, issues with autoroll on the build you’re working. IF you are trying to counter autoroll on your builds there are better ways of doing so. The way I’ve described (flaps for pitch trim, ailerons to counter autoroll) works, but it leaves you with a build that relies on using flaps throughout the speed range, which is highly unrealistic as flaps create a lot of drag in RL. Flaps simply aren’t used at high speeds unless it’s a U-2 in “gust up”. There are two main sources of autoroll: unbalanced weight—which affects builds much more than it would do so in RL and uneven drag. The good news is that, often, 50-100 lbs of dead weight in a wing root will often cure the first problem and inserting “dragscale=0” into the XML file will eliminate drag for details on your plane. Of course, I may be assuming a lot here and may be that you’re not doing any of these things...in that case, nice build.
@Gameboi14 with great pain, I used very large components to build the assembly originally, then had to fine-tune parts attachment points. Things did not work after scaling how I thought they would
how did you manage to stick the torque link with the rest of the gear?
Cool! The gear is a nice touch