WW2 Destroyer
381 justadumbplane
1.8 years ago
No description.
Specifications
Spotlights
- FlirBlitz 1.8 years ago
General Characteristics
- Created On iOS
- Wingspan 41.2ft (12.6m)
- Length 367.6ft (112.0m)
- Height 88.9ft (27.1m)
- Empty Weight N/A
- Loaded Weight 229,081lbs (103,909kg)
Performance
- Power/Weight Ratio 0.323
- Wing Loading 4,451.2lbs/ft2 (21,732.8kg/m2)
- Wing Area 51.5ft2 (4.8m2)
- Drag Points 153330
Parts
- Number of Parts 656
- Control Surfaces 0
- Performance Cost 2,263
Disclaimer: If an A.I is controlling the ship, the guns wont fire for some reason
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How to make AI fire cannons:
1. Use the botactivator (make it a subassembly from others creations)
2. Place the botactivator
3. Start playing the sandbox
4. Spawn the ai on aggressive mode
5. The ai will start automatically (or permanently) firing the cannons
6. If you had made the ai's weapon auto aim, it will shoot at you.
@justadumbplane good question... i have literally no idea... i think i have auto aiming rotators for traverse and elevation, idk if they work anymore though. ill find them in a sec
@Bobyo but how do i make an auto aiming cockpit?
@Bobyo ok ill try that
@justadumbplane ah i see why. So the way an enemy aircraft fires at you is if it has direct LOS (line of sight) the cockpit of the ship isn't looking at you. Thus the AI thinks you're not in its LOS. What you could do is add an auto aiming cockpit, and it should work considering the cockpit would be looking at you.
@Bobyo AA guns
@justadumbplane which guns? main guns? secondaries? AA?
@Bobyo it is guns
the AI cant fire cannons. only guns.
@GranRemodeler
i did not disable it. it activates when i go into air to air
@justadumbplane did you Disable The AG (Action group) of Each Guns?,Cuz if not ofc it won't fire