Auto rocket
Well! Once again I've been super lazy when it comes to uploading!(per usual)
So I thought it was probably best to push out this little build I did a while back (like 4months lol) since I've had a couple people ask for it.
This started as a little thing I made on phone to test a little system I made, then I later planned to enter it into Dllama's 100part challenge he was talking about in discord! Then he changed it to a 123part challenge.. then into a plane only one.. then replica planes only...
moral of the story:
Blame Dllama
but the rocket lives on!
This is an automatic multistage rocket/missile
AG1
starts the takeoff sequence
After about 20seconds the rocket will automatically break up into stages where you are then granted manual control of the missile head and delivering its payload
pitch
and roll
as follows to control the missile head
blinky lights on the side to give you an idea of the orientation
I know some people may be disappointed that this isn't the Harrier, or the prowler, or the f117.. besides the point! I promise I'll get around to those projects...eventually.
Specifications
Spotlights
- Dllama4 4.7 years ago
General Characteristics
- Successors 1 airplane(s)
- Created On Windows
- Wingspan 8.6ft (2.6m)
- Length 8.6ft (2.6m)
- Height 28.6ft (8.7m)
- Empty Weight 20,413lbs (9,259kg)
- Loaded Weight 20,690lbs (9,384kg)
Performance
- Power/Weight Ratio 0.651
- Wing Loading 1,922.2lbs/ft2 (9,384.9kg/m2)
- Wing Area 10.8ft2 (1.0m2)
- Drag Points 99797
Parts
- Number of Parts 107
- Control Surfaces 6
- Performance Cost 395
Thank you for the useful information.😁
H
As man
@Destroyerz117 You’re welcome.
@Dllama4 way to flex your points smh
@hellgaming it's an input, so you'd type it in yourself under input along with a value
@Destroyerz117 thanks for the link and i cant find the command in overload
@hellgaming here's the thing I used in the rocket if your want to use this instead link
the time command is a new input for xml modding (if you know what that is) wasn't in the game last I played so I'm not sure how to use it myself,
you'll have to ask somebody else
@Destroyerz117 how? Cant find it
@Destroyerz117 time command?
@hellgaming I made a small scaled down system that would explode the engine after a certain amount of time, you could probably do it now though by using the new time command in overload
How did you make the engine stop after 20 seconds
This will be very useful (turns).
James!!! “Yeah!!” Get the fcking silo ready!!!
Can you xml the explosion radius and size 🤪@Destroyerz117
@CRJ900Pilot idk, maybe? As I said haven't really been playing the game that much recently
Awesome, great concept! I could see many uses for this. This is a huge favor to ask, but could you design a Martin Baker Mk7 ejection seat for my upcoming project? If you can't ma?) I've seen the awesome Upc/stencel 10B you've made, but unfortunately its not the right seat for a Phantom lol.
@Destroyerz117 true
@Stormfur hey gotta start somewhere, even if it is in a game
Ching Chang Chong, I'm Kim jong un...
@Pizzaking225 thanks!
THANK YOU M8@Destroyerz117
This is a very fun build great job 👍
@F4f879 @Jerba you two both asked to be tagged on the rocket/missile,
sorry it took me about 2-3months to get around to it!
@Gameboi14 as a big angry purple man once said:
Reality can be whatever I want.
THIS IZ SP NOT SR2!