Awwam Al-Asad MkII [Artillery]
Well, here's Awwam's first Artillery... Using the base of the former success, the Asad II which was replaced by the MkIII, it became the perfect candidate for the use of SGMs, the warheads [missiles] used have different properties, some with long burn rate, some with stealth capabilities, some with HEs and some with EMPs. AGIV-AGVII for Rockets, 6, then 3, then 6, then one for a total of 16 missiles,. In the hull, more warheads can be found inside... Roughly 32 more missiles inside... Throttle Down for angle of artillery
Specs:
Dimensions: Refer Properties
Weight: 40 tons
PowerPlant: 1000hp 1200ftlbs Electrode Motors, EM Electrode Batteries
Speed: 60mph
Traverse: 45*s
Armour: 250mm Graphene + 1mm Al Covering + 4 Air Pockets = 1000mm effective armour
Armaments:
Primary:
48x F-9 SGMs: 9 Miles Range, Multiple Types
Secondary:
120mm RailGun: 4500mm of Penetration
or
120mm PlasmaCannon: 900mm of penetration + Explosion
Tertiary:
ElectroTesla Coils: 400m range
Specifications
General Characteristics
- Predecessor Awwam Al-Asad MkII MBT
- Created On iOS
- Wingspan 23.0ft (7.0m)
- Length 40.2ft (12.3m)
- Height 14.5ft (4.4m)
- Empty Weight 38,844lbs (17,619kg)
- Loaded Weight 39,134lbs (17,751kg)
Performance
- Wing Loading 116,344.2lbs/ft2 (568,042.2kg/m2)
- Wing Area 0.3ft2 (0.0m2)
- Drag Points 16391
Parts
- Number of Parts 336
- Control Surfaces 0
- Performance Cost 1,437
W0w nic3 t0nk th3re k0mrade aie just meid é b0mbar ch3ck 1t 0ut c0mrad3!
Didn't mean that ;P @VladCelTroll
Yeah, it's like arty in World of Tanks. @Supermini555
... @Pilotmario ...
If they get that close, bend over and think of happy thoughts. @Supermini555
Stealth tanks? Perfect candidate and better safe than sorry @Pilotmario
Then don't let tanks get that close. @Supermini555
Way too dangerous for that, the rockets have a high radius of damage @Pilotmario
If they get close, pop up the iron sights and start shooting with the rockets. @Supermini555
It provides more protection for the crew anyways @Pilotmario
We still want our main gun if enemies get too close, particularly tanks... @Pilotmario
You could have dispensed with the gun turret. @Supermini555
@MemeKingIndustriesAndMegaCorporation
No turret rotation on it, works similarly like a TD, but with Missiles @Pilotmario
So do ours......however it seemed more so limited.@Pilotmario
Our SPGs have limited rotation as well. @PINK
Limited rotation. @Pilotmario
Again, the turret ring shot trap. Otherwise good build.