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The Red Bullet

180 CodeCreator  4.3 years ago
114 downloads

This is probably my most advanced suspension, using a pull rod system and antiroll mechanism (not bar). It also has real working steering rather than the built-in wheel steering offered by simple planes. I haven't tested this one extensively so it has a terrible tune and may do some wonky things if you test it extensively. To add to this, I have no idea what makes car suspension fast, so the tune is just some stiff springs.

TUNING If you want to tune it yourself, the third picture shows 4 springs. The 2 springs facing the end of the car control the actual suspension, while the 2 springs facing the middle of the car affect the antiroll mechanism.

Because I didn't feel like making a body, I just made it a fuselage. I would love it if someone could make an actual body, maybe LMP1, GT3, or F1 if you could get the fat body to work somehow.

CONTROLS WASD to move (pitch for throttle/brake, roll for steering)

EDIT - The name of this car is not related to anything in real life, such as the race horse and the tour. I just named it this way because it sounds cool

General Characteristics

  • Created On Mac
  • Wingspan 8.3ft (2.5m)
  • Length 20.9ft (6.4m)
  • Height 3.1ft (1.0m)
  • Empty Weight 7,015lbs (3,182kg)
  • Loaded Weight 7,148lbs (3,242kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 1558

Parts

  • Number of Parts 210
  • Control Surfaces 0
  • Performance Cost 1,911