KMS Hanz Ferdinand
KMS Hanz Ferdinand
(This is a fictional build that is going to be in accordance with my day of destruction series. If you want here are the links to all the parts to the story so far and yes there are some typos but when I publish the final story all of that will be sorted out)
Chapter 1
Chapter 2
Chapter 3
chapter 4
Chapter 5
history
KMS Hanz Ferdinand is a battleship created by the german Kriegsmarine in late August of 1947. It was a very top secret project that was not discovered by the allies until its launch. The new ship would escort transport vessels so they wouldn't be attacked. Soon though it was moved to front line defense in September of 1947. Here it preformed many tasks, like defending friendly ships, destroying enemy convoys, and coastal defense. It's most crucial roll came in 1949 where it was escorting KMS Bismarck 2 to the Atlantic to deastroy convoys. This time Bismarck 2 was faster, had even better armor and armaments and was able to evade the british royal navy for many months. Bismark 2 sunk a total of 50 ships, many lightly armored transport vessels, and Hanz Ferdinand sunk a total of 24 ships, some transport vessels and some deastroyers. Her most important day came on the 26th of April 1949 when she and Bismarck 2 were fasing two british deastroyers and 2 battleships, HMS formidable, HMS syre, HMS independent, and HMS rodney. the light nimble deastroyers of the independent and syre were able to heavily damage Hanz Ferdinand but Hanz was able to sink independent before she was eventually destroyed by Formidable, or so was thought. Sence they sunk one ship they decided to retreat and from their deck they thought that Hanz Ferdinand was sunk, but it was merely heavily damaged, and it was able to limp home with the help of Bismark 2.
engines
4 verdon 870 steam engines powered by 8 boilers.
Armament
3, 3-barreled 350mm cannons, 2 In the front and 1 in the back
6, 2-barreled 150mm cannons, 3 on each side.
Controls
Throttle- throttle
Yaw for turn
Ag1+vtol= front gun elevation, ag1+trim= front gun traverse
Ag2+vtol=rear gun elevation, ag2+trim= rear gun traverse
Ag3+vtol= right side gun elevation, ag3+trim= right side gun traverse
Ag4+vtol= left side gun elevation, ag4+trim= left side gun traverse
Fetures
3 working turrets for 350mm cannons
6 working turrets for 150mm cannons
A bridge with 1 Camara
Simulated prop shafts
Working smoke stack
gallery
thanks to those who upvote, comment, and follow
papakernels 10/13/2020
Specifications
Spotlights
- Ruvie 4.1 years ago
General Characteristics
- Created On Android
- Wingspan 50.5ft (15.4m)
- Length 312.5ft (95.3m)
- Height 33.5ft (10.2m)
- Empty Weight 305,201lbs (138,437kg)
- Loaded Weight 547,420lbs (248,305kg)
Performance
- Power/Weight Ratio 0.006
- Horse Power/Weight Ratio 0.005
- Wing Loading 8,476.2lbs/ft2 (41,384.3kg/m2)
- Wing Area 64.6ft2 (6.0m2)
- Drag Points 84375
Parts
- Number of Parts 355
- Control Surfaces 2
- Performance Cost 1,513
@DeltaBravoSix how many parts is it?
@DeltaBravoSix np, just give me credit.
@DeltaBravoSix just make it to the proportions of you ship and it should work
@DeltaBravoSix lol
@stevemc01 thanks!
Montana says hi. This is pretty cool for a fictional battleship...
...mobile friendly too! :D
@WarshipWarshipTheDude yea my next boat project will be a supercarrier so that,should be fun, at least 1000ft long and 100 wide
@PapaKernels atleast the panelling is good, but next time please don't make doritos again lol
@WarshipWarshipTheDude lol. I tried tho. I know what to improve for next time
@PapaKernels and i forgot that the turret were a Rotary Engine XD
@WarshipWarshipTheDude I realized i should have made it a bit bigger but I was to comited, and sorta lazy. Also I did have some lag that was making it really annoying to work on soooo.
Damn, a BB that have little to no freeboard or hull to speak of, i mean it does look cool from above, but the sides... Ehm im gonna skip on that
@PapaKernels im thinking of going and doing firefighting academy
@PapaKernels no i am 17 not 19 i wish i was 19 but no im a junior in high school
@PapaKernels yeah same my sister is 24 and she said geometry was easy it is SOOOO Easy in some ways
@LastManStanding wait aren't you like 19? Wait college duh
@LastManStanding cool! I've been having alot school work too. Luckily it was fairly easy ( my sister said geometry was hard its EASY).
@PapaKernels oh snap thats right im sorry ive been loosing my mind today.... too much school i think.... i have a discord server btw now..
@LastManStanding yes you asked that before.
@PapaKernels nice work! keep it up! Hey i was gonna ask are you a follower?
@Strucker well it two people so like it cant hurt that much.
@PapaKernels
you know there was kind of a forum post being like, "don't use upvotes as a tag system".
@Strucker you upvoted it so I just assumed you wanted to be tagged. Sorry if you didn't want to be
@PapaKernels
wait, I accidentally got on the tag list?
@Someterribleuser I know it sucks, but when ever I went into xml it would take almost a minute to get out of the menu, also when I was changing the fuselage blocks and the keyboard came up it was soo laggy after that it was the same as the xml editor