HAL light attack heli
12.4k DankMeme
8.6 years ago
i actually made this a while ago but forgot about it :P ag 1&2 for missles, and 3 to activate gun pod. 4 to drop it. for mobile people there are a few little 0.1 fuelsalage blocks on the rotor. remove those and it should work. if not im sorry, and i will upload a 4 rotor version for you if you have a problem with the 2 contra rotating ones
Specifications
General Characteristics
- Created On Windows
- Wingspan 17.9ft (5.4m)
- Length 42.8ft (13.0m)
- Height 12.3ft (3.8m)
- Empty Weight 11,269lbs (5,111kg)
- Loaded Weight 11,269lbs (5,111kg)
Performance
- Power/Weight Ratio 1.196
- Horse Power/Weight Ratio 0.266
- Wing Loading 134.7lbs/ft2 (657.5kg/m2)
- Wing Area 83.7ft2 (7.8m2)
- Drag Points 3989
Parts
- Number of Parts 185
- Control Surfaces 5
- Performance Cost 664
@bjac0 lol, i've never successfully done it
@xEliteGamingx i honestly can't really remember how to xml mod...
@bjac0 oh. :P. is there like a certain number you used for rotator settings? I know how to get into the files, I just need to know how to make the rotator have no turn limit and go fast
@xEliteGamingx you have to look for the game files, if you are on pc, then go into files, then search for jundroo, then go into simple planes then look for plane files, once there you have all the planes in your game and then select the plane you want to xml mod, then open the file with a text program; textpad. Then try to figure out how the heck any of it works.
@bjac0 LOL That's funny! :D So how do you actually XML the rotator, or whatever it is to be like that? I tried putting the range at 0 and speed at 750 in xml but it didn't work It just said it has trouble loading.
@xEliteGamingx he used Xylophone Mouse Legs to do it :), btw if you havn't caught the joke, if i abreviated Xylophone Mouse Legs, it would be XML and xml is what this user actually used, also xml is not an abreviation for Xylophone Mouse Legs.
howd you make the rotors?