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HIGH Effort Interceptor

2,457 Kikikokikomarumaru15000  2 months ago
57 downloads
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Auto Credit Based on Kikikokikomarumaru15000's HIGH Effort Interceptor n3

Bruh

It all started when I tried to make an artificial aerodynamic system. I was pretty happy with the results, but then I noticed that the real engines were being ROBBED of their oxygen by those greedy wing physics engines. So I tried to make the engines output their real thrust in spite of oxygen starvation by forcing them to "pull themselves by their bootstraps" and just make them work harder.
(Real answer: I put an engine that outputs 15 newtons of thrust (according to their input controller) at all times. I got the actual outputted thrust and divided it into the supposed thrust, which is 15N. OutputThrust/InputThrust = 3/15 = 0.2. I then divided the whole inputController of the real engines by 0.2, like [Throttle/0.2].) It worked good
FRICK I FORGOT TO MENTION IN THE THUMBNAIL that I also Implemented realistic-ish drag into the aircraft, like the craft gets draggy on supersonic speeds and the wing lift gets less effective.
Thats all well and good, but the way the engines consume fuel is weird and icky and not good and not realistic, so I put in the Pseudo-Fuel-System (I came up with the name) so the aircraft can act like it runs on fuel and not from the Mysterious Liquid of the 4th Dimension™. I also made the wings and engines more effective the less fuel there is, so it gives the illusion that the aircraft is lighter.
When trying to implement a refueling system, I found out that when you use a weightless fuel tank with like 750000 liters of fuel, and when you expel some weight on your aircraft (like firing missiles), the aircraft "gains" fuel.
So i just fixed it by recoding the refueling system.
Next up, custom landing gears.
When I built these custom landing gears, the artificial wing physics became really freaky for a moment when you spawn the plane in, so I tried to fix it by disabling it with [Time<0.5?0:(blahblahyaddayadda)]
As it turns out, Time doesn't follow the time since the plane itself spawned in, Time follows the time since YOU spawned in! (That means if your time is 2.4 and you spawn in an AI plane with Time displayer, and resume briefly and pause the game, you can see that the Time shown on the AI plane and the Time shown on your plane is THE EXACT SAME TIME!!!)
So instead I just used sum(1)<0.5?0:Physics.
I initially used ControllerBase for the landing gears, but I keep breaking them, so Instead I switched to SmallRotators with damperMultiplier 10000 on them, and they are less fragile. I was inspired by ZeroWithSlashedO's Cendrawasih Landing Gear btw.
The suspension work pretty fine, atleast on Low physics mode.
After all that (plus some things I haven't explained), I decided to stop building this craft and show it to the public. wow

This craft is pretty laggy due to the artificial wing physics (i think), so I do not recommend using this in place of stock wings, I do not recommend spawning these in large quantities.

Instructions in the In-Game Instructions. READ THEM!!!!

Spotlights

General Characteristics

  • Predecessor HIGH Effort Interceptor n3
  • Created On Android
  • Wingspan 28.6ft (8.7m)
  • Length 54.8ft (16.7m)
  • Height 16.1ft (4.9m)
  • Empty Weight N/A
  • Loaded Weight 18,728lbs (8,495kg)

Performance

  • Power/Weight Ratio 193940.944
  • Wing Loading 57.6lbs/ft2 (281.4kg/m2)
  • Wing Area 324.9ft2 (30.2m2)
  • Drag Points 392

Parts

  • Number of Parts 231
  • Control Surfaces 5
  • Performance Cost 1,385
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  • Profile image
    120k L1nus

    @Kikikokikomarumaru15000 I see that makes sense

    +1 2 months ago
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    @L1nus 1 Liter is 1 Kilograms right?
    This aircraft has basically infinite fuel supply, so the actual weight doesn't change very very much, and the rate of fuel consumption of the engines are unnatural due to the way the engines are coded, so that's why I coded the Pseudo-Fuel-System to simulate having fuel and consuming it.

    +1 2 months ago
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    120k L1nus

    The game already has calculations for the weight of fuel and planes do perform better based on lighter fuel loads

    +3 2 months ago